Immersive Multimodal Interactive Presence

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Artificial Intelligence, General Computing
Cover of the book Immersive Multimodal Interactive Presence by , Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781447127543
Publisher: Springer London Publication: March 5, 2012
Imprint: Springer Language: English
Author:
ISBN: 9781447127543
Publisher: Springer London
Publication: March 5, 2012
Imprint: Springer
Language: English

Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering.

It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction.

The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering.

It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction.

The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.

More books from Springer London

Cover of the book Brain Ischemia by
Cover of the book An Introduction to PHP for Scientists and Engineers by
Cover of the book Atlas of Heart Anatomy and Development by
Cover of the book Replacement of the Knee by
Cover of the book Ethical and Social Issues in the Information Age by
Cover of the book Practical Procedures in Elective Orthopedic Surgery by
Cover of the book MRI for Radiographers by
Cover of the book Thoria-based Nuclear Fuels by
Cover of the book Femtosecond Laser 3D Micromachining for Microfluidic and Optofluidic Applications by
Cover of the book Complications of Percutaneous Coronary Intervention by
Cover of the book The Engineering of Mixed Reality Systems by
Cover of the book Matrix Transforms for Computer Games and Animation by
Cover of the book Online Worlds: Convergence of the Real and the Virtual by
Cover of the book Pediatric Bone Sarcomas by
Cover of the book Statistical Treatment of Turbulent Polydisperse Particle Systems by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy