Interactivity, Game Creation, Design, Learning, and Innovation

6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

Nonfiction, Computers, Advanced Computing, Computer Science, Reference & Language, Education & Teaching, Teaching, Computers & Technology, History
Cover of the book Interactivity, Game Creation, Design, Learning, and Innovation by , Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783319769080
Publisher: Springer International Publishing Publication: March 6, 2018
Imprint: Springer Language: English
Author:
ISBN: 9783319769080
Publisher: Springer International Publishing
Publication: March 6, 2018
Imprint: Springer
Language: English

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). 

The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). 

The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

More books from Springer International Publishing

Cover of the book Dream Missions by
Cover of the book Complexity in Economics: Cutting Edge Research by
Cover of the book High-Resolution and High-Speed Integrated CMOS AD Converters for Low-Power Applications by
Cover of the book Progress in High-Dimensional Percolation and Random Graphs by
Cover of the book Improving Workplace Learning by Teaching Literature by
Cover of the book The Mammalian Auditory Pathways by
Cover of the book Modern Methods of Construction Design by
Cover of the book Valuation of Human Capital by
Cover of the book Computer Vision -- ACCV 2014 by
Cover of the book Taking Care of the Future by
Cover of the book Understanding Human Activities Through 3D Sensors by
Cover of the book Esthetic and Functional Management of Diastema by
Cover of the book EPSA15 Selected Papers by
Cover of the book Discovery and Measurement of the Higgs Boson in the WW Decay Channel by
Cover of the book Rewriting Logic and Its Applications by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy