Introduction to Game Programming: Using C# and Unity 3D

Nonfiction, Computers, General Computing
Cover of the book Introduction to Game Programming: Using C# and Unity 3D by Vahe Karamian, Noorcon Inc.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Vahe Karamian ISBN: 9780997148428
Publisher: Noorcon Inc. Publication: January 25, 2016
Imprint: Noorcon Inc. Language: English
Author: Vahe Karamian
ISBN: 9780997148428
Publisher: Noorcon Inc.
Publication: January 25, 2016
Imprint: Noorcon Inc.
Language: English
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concepts in a fun and entertaining way by developing computer games and game design concepts. The book is intended for specific audience. It is assumed that the reader has a passion for the study of computer science, and that they have a passion in game design and development. It is also assumed that the reader is proactive and that they would have the ability to engage on a deeper level on their own. What other topic would have such an attraction compared to game design and development? The future of Human Computer Interaction is going to be through Virtual Reality and Augmented Reality in the coming years. This books will give you the building blocks for the path-way to the future.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concepts in a fun and entertaining way by developing computer games and game design concepts. The book is intended for specific audience. It is assumed that the reader has a passion for the study of computer science, and that they have a passion in game design and development. It is also assumed that the reader is proactive and that they would have the ability to engage on a deeper level on their own. What other topic would have such an attraction compared to game design and development? The future of Human Computer Interaction is going to be through Virtual Reality and Augmented Reality in the coming years. This books will give you the building blocks for the path-way to the future.

More books from General Computing

Cover of the book Campus Emergency Preparedness by Vahe Karamian
Cover of the book CCSP SNRS Quick Reference by Vahe Karamian
Cover of the book Hands-On Transfer Learning with Python by Vahe Karamian
Cover of the book Robot Intelligence Technology and Applications 4 by Vahe Karamian
Cover of the book Computing and Combinatorics by Vahe Karamian
Cover of the book Design and Test Technology for Dependable Systems-on-Chip by Vahe Karamian
Cover of the book User Group Leadership by Vahe Karamian
Cover of the book L'analisi della varianza ANOVA by Vahe Karamian
Cover of the book Mobile IPv6 by Vahe Karamian
Cover of the book Foundations of Computational Mathematics, Budapest 2011 by Vahe Karamian
Cover of the book Computer Graphics by Vahe Karamian
Cover of the book Digital Asset Management by Vahe Karamian
Cover of the book Integration of Data Mining in Business Intelligence Systems by Vahe Karamian
Cover of the book Christmas Greats: Delicious Christmas Recipes, The Top 67 Christmas Recipes by Vahe Karamian
Cover of the book Neural Information Processing by Vahe Karamian
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy