Learn C++ for Game Development

Nonfiction, Computers, Programming, Software Development, Programming Languages, General Computing
Cover of the book Learn C++ for Game Development by Bruce  Sutherland, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Bruce Sutherland ISBN: 9781430264583
Publisher: Apress Publication: June 30, 2014
Imprint: Apress Language: English
Author: Bruce Sutherland
ISBN: 9781430264583
Publisher: Apress
Publication: June 30, 2014
Imprint: Apress
Language: English

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

Learn C++ for Game Development will show you how to:

  • Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL)
  • Use design patterns to simplify your coding and make more powerful games
  • Manage memory efficiently to get the most out of your creativity
  • Load and save games using file I/O, so that your users are never disappointed

Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace.

The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

Learn C++ for Game Development will show you how to:

Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace.

The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.

More books from Apress

Cover of the book Practical D3.js by Bruce  Sutherland
Cover of the book Python for the Busy Java Developer by Bruce  Sutherland
Cover of the book Underwater by Bruce  Sutherland
Cover of the book Irresistible Apps by Bruce  Sutherland
Cover of the book Pro Python System Administration by Bruce  Sutherland
Cover of the book Beginning SQL Queries by Bruce  Sutherland
Cover of the book Achieving and Sustaining Secured Business Operations by Bruce  Sutherland
Cover of the book The Business of iOS App Development by Bruce  Sutherland
Cover of the book Practical Salesforce.com Development Without Code by Bruce  Sutherland
Cover of the book Reactive Java Programming by Bruce  Sutherland
Cover of the book Cybersecurity Incident Response by Bruce  Sutherland
Cover of the book Magento 1 DIY by Bruce  Sutherland
Cover of the book Pro Apache Phoenix by Bruce  Sutherland
Cover of the book The Blender Python API by Bruce  Sutherland
Cover of the book Pro Java 8 Programming by Bruce  Sutherland
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy