Learning HTML5 by Creating Fun Games

Nonfiction, Computers, Internet, Web Development, HTML, SGML, VRML, Programming, Programming Languages, & VRML
Cover of the book Learning HTML5 by Creating Fun Games by Rodrigo Silveira, Packt Publishing
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Author: Rodrigo Silveira ISBN: 9781849696036
Publisher: Packt Publishing Publication: June 25, 2013
Imprint: Packt Publishing Language: English
Author: Rodrigo Silveira
ISBN: 9781849696036
Publisher: Packt Publishing
Publication: June 25, 2013
Imprint: Packt Publishing
Language: English
By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter a fully functional game. We learn the various concepts using very abstract examples how to model animals, foods, or fictitious machines. This makes learning and understanding a lot easier, and much more enjoyable.If you are are looking to get a good grounding in how to use the new awesome technology that is HTML5, this book is for you. Basic knowledge of HTML and/or HTML5 is welcome, but optional. The book is a friendly and exciting reference for beginners.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter a fully functional game. We learn the various concepts using very abstract examples how to model animals, foods, or fictitious machines. This makes learning and understanding a lot easier, and much more enjoyable.If you are are looking to get a good grounding in how to use the new awesome technology that is HTML5, this book is for you. Basic knowledge of HTML and/or HTML5 is welcome, but optional. The book is a friendly and exciting reference for beginners.

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