Ludoliteracy: Defining Understanding and Supporting Games Education

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology
Cover of the book Ludoliteracy: Defining Understanding and Supporting Games Education by Jose P. Zagal, Lulu
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jose P. Zagal ISBN: 9780557277919
Publisher: Lulu Publication: July 1, 2010
Imprint: ETC Press Language: English
Author: Jose P. Zagal
ISBN: 9780557277919
Publisher: Lulu
Publication: July 1, 2010
Imprint: ETC Press
Language: English
It seems like teaching about games should be easy. After all students enjoy engaging with course content and have extensive experience with videogames. However games education can be surprisingly complex. This book explores ludoliteracy or the question of what it means to understand games by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies Ludoliteracy examines the broader implications for supporting games education.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
It seems like teaching about games should be easy. After all students enjoy engaging with course content and have extensive experience with videogames. However games education can be surprisingly complex. This book explores ludoliteracy or the question of what it means to understand games by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies Ludoliteracy examines the broader implications for supporting games education.

More books from Lulu

Cover of the book Heaven and Earth: Stories of the Sacred and the Secular from the South by Jose P. Zagal
Cover of the book Abby by Jose P. Zagal
Cover of the book Dominant Affection by Jose P. Zagal
Cover of the book The Ultimate Collection of Creepy Scary Stories: Volume 2 by Jose P. Zagal
Cover of the book Murder By Skinwalker by Jose P. Zagal
Cover of the book Randall Magwood’s 92 Online Secrets for Prospecting for New Customers by Jose P. Zagal
Cover of the book Theater 15 by Jose P. Zagal
Cover of the book Anywhere In One Year by Jose P. Zagal
Cover of the book The Dark Side of My Mind - Volume 9 by Jose P. Zagal
Cover of the book My Naughty New Neighbor (Erotica) by Jose P. Zagal
Cover of the book Her Best Friend, Vanessa: Lesbian Erotica by Jose P. Zagal
Cover of the book The Psychic Child: Encouraging Your Child's Natural Abilities! by Jose P. Zagal
Cover of the book Wife’s Secret Life by Jose P. Zagal
Cover of the book English Writing Exercises for International Students by Jose P. Zagal
Cover of the book Corporate Bullying Saved My Life: Overcoming Life's Challenges by Jose P. Zagal
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy