Ludoliteracy: Defining Understanding and Supporting Games Education

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology
Cover of the book Ludoliteracy: Defining Understanding and Supporting Games Education by Jose P. Zagal, Lulu
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Author: Jose P. Zagal ISBN: 9780557277919
Publisher: Lulu Publication: July 1, 2010
Imprint: ETC Press Language: English
Author: Jose P. Zagal
ISBN: 9780557277919
Publisher: Lulu
Publication: July 1, 2010
Imprint: ETC Press
Language: English
It seems like teaching about games should be easy. After all students enjoy engaging with course content and have extensive experience with videogames. However games education can be surprisingly complex. This book explores ludoliteracy or the question of what it means to understand games by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies Ludoliteracy examines the broader implications for supporting games education.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
It seems like teaching about games should be easy. After all students enjoy engaging with course content and have extensive experience with videogames. However games education can be surprisingly complex. This book explores ludoliteracy or the question of what it means to understand games by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies Ludoliteracy examines the broader implications for supporting games education.

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