Mastering Arduino

A project-based approach to electronics, circuits, and programming

Nonfiction, Computers, Advanced Computing, Engineering, Cybernetics, Computer Hardware, Input-Output Equipment, General Computing
Cover of the book Mastering Arduino by Jon Hoffman, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jon Hoffman ISBN: 9781788831628
Publisher: Packt Publishing Publication: September 28, 2018
Imprint: Packt Publishing Language: English
Author: Jon Hoffman
ISBN: 9781788831628
Publisher: Packt Publishing
Publication: September 28, 2018
Imprint: Packt Publishing
Language: English

Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects.

Key Features

  • Covers enough electronics and code for users at any level
  • Includes complete circuit diagrams for all projects
  • Final robot project combines knowledge from all the chapters

Book Description

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects.

The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino.

Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.

What you will learn

  • Explains the basics of electronics and circuits along with the Arduino IDE and basic C operations
  • Use sensors to build a mini weather station
  • Control LEDs using code
  • Power a robot arm using stepper motors
  • Remotely control your Arduino using RF, Bluetooth LE, and Bluetooth Classic
  • Make a sound tone generator with buttons

Who this book is for

Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects.

Key Features

Book Description

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects.

The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino.

Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.

What you will learn

Who this book is for

Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.

More books from Packt Publishing

Cover of the book Mockito Essentials by Jon Hoffman
Cover of the book CCNA Routing and Switching 200-125 Certification Guide by Jon Hoffman
Cover of the book Hands-On Unsupervised Learning with Python by Jon Hoffman
Cover of the book Instant 960 Grid System by Jon Hoffman
Cover of the book PostgreSQL 9 Administration Cookbook - Second Edition by Jon Hoffman
Cover of the book Ansible Configuration Management by Jon Hoffman
Cover of the book Microsoft Dynamics AX 2012 Development Cookbook by Jon Hoffman
Cover of the book Instant Windows 8 C++ Application Development How-to by Jon Hoffman
Cover of the book OpenCV Computer Vision Application Programming Cookbook - Second Edition by Jon Hoffman
Cover of the book Swift Cookbook by Jon Hoffman
Cover of the book Tableau 10 Complete Reference by Jon Hoffman
Cover of the book Visualforce Development Cookbook - Second Edition by Jon Hoffman
Cover of the book WordPress 3.0 jQuery by Jon Hoffman
Cover of the book iOS Development using MonoTouch Cookbook by Jon Hoffman
Cover of the book Spring Data by Jon Hoffman
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy