Mastering Unreal Technology, Volume I

Introduction to Level Design with Unreal Engine 3

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Mastering Unreal Technology, Volume I by Jason Busby, Zak Parrish, Jeff Wilson, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jason Busby, Zak Parrish, Jeff Wilson ISBN: 9780768688979
Publisher: Pearson Education Publication: July 21, 2009
Imprint: Sams Publishing Language: English
Author: Jason Busby, Zak Parrish, Jeff Wilson
ISBN: 9780768688979
Publisher: Pearson Education
Publication: July 21, 2009
Imprint: Sams Publishing
Language: English

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming!

 

Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing!

 

You’ll find expert tips on

  • Understanding the game development process from start to finish
  • Planning projects for greater efficiency, faster delivery, and better quality
  • Crafting worlds with stunning beauty and clarity
  • Bringing amazing realism to characters, objects, and props
  • Making the most of Unreal Engine 3’s massively upgraded lighting system
  • Scripting complex gameplay quickly and easily with Unreal Kismet
  • Building animated game assets with Unreal Matinee 
  • Testing game performance during live gameplay
  • Optimizing levels by improving the interaction between lights and surfaces
  • Using advanced level streaming to create vast, rich, highly playable levels
Winner of the Front Line Award for best game development book of 2009!
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming!

 

Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing!

 

You’ll find expert tips on

Winner of the Front Line Award for best game development book of 2009!

More books from Pearson Education

Cover of the book Security and Privacy For Microsoft Office 2010 Users by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book VCDX Boot Camp by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Microsoft SQL Server 2008 T-SQL Fundamentals by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Presentation Slide Text by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Adobe Flash Professional CC Classroom in a Book (2014 release) by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Photoshop CS4, Volume 2 by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book The Art of Computer Virus Research and Defense by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Exam Ref 70-413 Designing and Implementing a Server Infrastructure (MCSE) by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book CMF--Chaikin Money Flow by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Using Google Spreadsheets (Digital Short Cut) by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Expert C Programming by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Death by China: Confronting the Dragon - A Global Call to Action by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book CompTIA Network+ N10-006 Cert Guide by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book DITA Best Practices by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Node.js, MongoDB, and AngularJS Web Development by Jason Busby, Zak Parrish, Jeff Wilson
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy