Mastering Unreal Technology, Volume I

Introduction to Level Design with Unreal Engine 3

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Mastering Unreal Technology, Volume I by Jason Busby, Zak Parrish, Jeff Wilson, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jason Busby, Zak Parrish, Jeff Wilson ISBN: 9780768688979
Publisher: Pearson Education Publication: July 21, 2009
Imprint: Sams Publishing Language: English
Author: Jason Busby, Zak Parrish, Jeff Wilson
ISBN: 9780768688979
Publisher: Pearson Education
Publication: July 21, 2009
Imprint: Sams Publishing
Language: English

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming!

 

Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing!

 

You’ll find expert tips on

  • Understanding the game development process from start to finish
  • Planning projects for greater efficiency, faster delivery, and better quality
  • Crafting worlds with stunning beauty and clarity
  • Bringing amazing realism to characters, objects, and props
  • Making the most of Unreal Engine 3’s massively upgraded lighting system
  • Scripting complex gameplay quickly and easily with Unreal Kismet
  • Building animated game assets with Unreal Matinee 
  • Testing game performance during live gameplay
  • Optimizing levels by improving the interaction between lights and surfaces
  • Using advanced level streaming to create vast, rich, highly playable levels
Winner of the Front Line Award for best game development book of 2009!
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming!

 

Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing!

 

You’ll find expert tips on

Winner of the Front Line Award for best game development book of 2009!

More books from Pearson Education

Cover of the book Real World Adobe InDesign CS4 by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book C++ Without Fear by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Shock Markets by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Cisco Wireless LAN Security by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Sams Teach Yourself Basecamp in 10 Minutes by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book The iOS Game Programming Collection (Collection) by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Urban Exploration Photography by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Introducing Microsoft SQL Server 2016 by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Microsoft SQL Server 2008 Reporting Services Step by Step by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Open Brand by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Essential Windows Workflow Foundation by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Harmonic Trading, Volume Two by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book How to Focus on What Matters by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Lessons in Typography by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book The Designful Company by Jason Busby, Zak Parrish, Jeff Wilson
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy