Mastering Unreal Technology, Volume I

Introduction to Level Design with Unreal Engine 3

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Mastering Unreal Technology, Volume I by Jason Busby, Zak Parrish, Jeff Wilson, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jason Busby, Zak Parrish, Jeff Wilson ISBN: 9780768688979
Publisher: Pearson Education Publication: July 21, 2009
Imprint: Sams Publishing Language: English
Author: Jason Busby, Zak Parrish, Jeff Wilson
ISBN: 9780768688979
Publisher: Pearson Education
Publication: July 21, 2009
Imprint: Sams Publishing
Language: English

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming!

 

Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing!

 

You’ll find expert tips on

  • Understanding the game development process from start to finish
  • Planning projects for greater efficiency, faster delivery, and better quality
  • Crafting worlds with stunning beauty and clarity
  • Bringing amazing realism to characters, objects, and props
  • Making the most of Unreal Engine 3’s massively upgraded lighting system
  • Scripting complex gameplay quickly and easily with Unreal Kismet
  • Building animated game assets with Unreal Matinee 
  • Testing game performance during live gameplay
  • Optimizing levels by improving the interaction between lights and surfaces
  • Using advanced level streaming to create vast, rich, highly playable levels
Winner of the Front Line Award for best game development book of 2009!
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming!

 

Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing!

 

You’ll find expert tips on

Winner of the Front Line Award for best game development book of 2009!

More books from Pearson Education

Cover of the book How to Make Money Marketing Your Business with Tumblr by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Quality Function Deployment and Six Sigma, Second Edition by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book The Power of IP Video by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Flash CS3 Professional Advanced for Windows and Macintosh by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Android Photography by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book The Great Gatsby: York Notes for A-level by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Top 100 Windows 8.1 Apps by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Windows 8 by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Why Great Leaders Don't Take Yes for an Answer by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Joomla! by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Microsoft Exchange Server 2013 Pocket Consultant Databases, Services, & Management by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book OS X Mavericks Pocket Guide by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Scrum Shortcuts without Cutting Corners by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book Break From the Pack by Jason Busby, Zak Parrish, Jeff Wilson
Cover of the book The Linux Programmer's Toolbox by Jason Busby, Zak Parrish, Jeff Wilson
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy