Oculus Rift 121 Success Secrets - 121 Most Asked Questions On Oculus Rift - What You Need To Know

Business & Finance
Cover of the book Oculus Rift 121 Success Secrets - 121 Most Asked Questions On Oculus Rift - What You Need To Know by Annie Dunn, Emereo Publishing
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Author: Annie Dunn ISBN: 9781488533372
Publisher: Emereo Publishing Publication: January 6, 2014
Imprint: Emereo Publishing Language: English
Author: Annie Dunn
ISBN: 9781488533372
Publisher: Emereo Publishing
Publication: January 6, 2014
Imprint: Emereo Publishing
Language: English
There has never been a Oculus Rift Guide like this.

It contains 121 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Oculus Rift.

A quick look inside of some of the subjects covered: Oculus Rift - Developer version, 3D computer graphics, Immersion (virtual reality) - Examples and applications, Telepresence - Virtual presence (virtual reality), Virtual reality - Motion pictures, Applications of artificial intelligence, Virtual reality therapy - Description, Use of technology in treatment of mental disorders - Virtual reality exposure therapy, Virtual reality - Radio, Virtual reality - Music, Virtual reality - Heritage and archaeology, John D. Carmack - Career, Oculus Rift - Related projects, 3D modeling , Virtual reality - Timeline, Oculus Rift - Kickstarter campaign, The Gallery (video game), Virtual reality - Games, Virtual reality - Implementation, The Sword of Damocles (virtual reality) - Notes and references, John Carmack - Career, Immersion (virtual reality) - Immersive virtual reality, Virtual reality - Urban design, Oculus Rift - Endorsements, Virtual Reality (play), Virtual reality - VR reconstruction, Virtual graffiti - Location Anchored Virtual Reality, Methods of virtual reality - Desktop-based VR, Source SDK, Brenda Laurel - Virtual reality, The Sword of Damocles (virtual reality) - Development, Immersion (virtual reality) - Requirements, Methods of virtual reality - True Immersive Virtual Reality, Michael Patrick Cronan - Recognition for innovation in graphic design, and much more...

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
There has never been a Oculus Rift Guide like this.

It contains 121 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Oculus Rift.

A quick look inside of some of the subjects covered: Oculus Rift - Developer version, 3D computer graphics, Immersion (virtual reality) - Examples and applications, Telepresence - Virtual presence (virtual reality), Virtual reality - Motion pictures, Applications of artificial intelligence, Virtual reality therapy - Description, Use of technology in treatment of mental disorders - Virtual reality exposure therapy, Virtual reality - Radio, Virtual reality - Music, Virtual reality - Heritage and archaeology, John D. Carmack - Career, Oculus Rift - Related projects, 3D modeling , Virtual reality - Timeline, Oculus Rift - Kickstarter campaign, The Gallery (video game), Virtual reality - Games, Virtual reality - Implementation, The Sword of Damocles (virtual reality) - Notes and references, John Carmack - Career, Immersion (virtual reality) - Immersive virtual reality, Virtual reality - Urban design, Oculus Rift - Endorsements, Virtual Reality (play), Virtual reality - VR reconstruction, Virtual graffiti - Location Anchored Virtual Reality, Methods of virtual reality - Desktop-based VR, Source SDK, Brenda Laurel - Virtual reality, The Sword of Damocles (virtual reality) - Development, Immersion (virtual reality) - Requirements, Methods of virtual reality - True Immersive Virtual Reality, Michael Patrick Cronan - Recognition for innovation in graphic design, and much more...

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