Parlour Games and the Public Life of Women in Renaissance Italy

Nonfiction, History, Italy, Renaissance, Social & Cultural Studies, Social Science, Gender Studies
Cover of the book Parlour Games and the Public Life of Women in Renaissance Italy by George W. McClure, University of Toronto Press, Scholarly Publishing Division
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Author: George W. McClure ISBN: 9781442666139
Publisher: University of Toronto Press, Scholarly Publishing Division Publication: June 28, 2013
Imprint: Language: English
Author: George W. McClure
ISBN: 9781442666139
Publisher: University of Toronto Press, Scholarly Publishing Division
Publication: June 28, 2013
Imprint:
Language: English

Confined by behavioural norms and professional restrictions, women in Renaissance Italy found a welcome escape in an alternative world of play. This book examines the role of games of wit in the social and cultural experience of patrician women from the early sixteenth to the early eighteenth century.

Beneath the frivolous exterior of such games as occasions for idle banter, flirtation, and seduction, there often lay a lively contest for power and agency, and the opportunity for conventional women to demonstrate their intellect, to achieve a public identity, and even to model new behaviour and institutions in the non-ludic world. By tapping into the records and cultural artifacts of these games, George McClure recovers a realm of female fame that has largely escaped the notice of modern historians, and in so doing, reveals a cohort of spirited, intellectual women outside of the courts.

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Confined by behavioural norms and professional restrictions, women in Renaissance Italy found a welcome escape in an alternative world of play. This book examines the role of games of wit in the social and cultural experience of patrician women from the early sixteenth to the early eighteenth century.

Beneath the frivolous exterior of such games as occasions for idle banter, flirtation, and seduction, there often lay a lively contest for power and agency, and the opportunity for conventional women to demonstrate their intellect, to achieve a public identity, and even to model new behaviour and institutions in the non-ludic world. By tapping into the records and cultural artifacts of these games, George McClure recovers a realm of female fame that has largely escaped the notice of modern historians, and in so doing, reveals a cohort of spirited, intellectual women outside of the courts.

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