PIC® Micro Principles Teachers Pack V11

Nonfiction, Science & Nature, Technology, Electronics, Microelectronics, Reference & Language, Education & Teaching, Teaching, Teaching Methods
Cover of the book PIC® Micro Principles Teachers Pack V11 by Clive W. Humphris, Clive W. Humphris
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Clive W. Humphris ISBN: 9781301707560
Publisher: Clive W. Humphris Publication: October 1, 2012
Imprint: Smashwords Edition Language: English
Author: Clive W. Humphris
ISBN: 9781301707560
Publisher: Clive W. Humphris
Publication: October 1, 2012
Imprint: Smashwords Edition
Language: English

An enhanced eBook published in full colour. Now including extensive interactive content enabling exploration by inserting any values that would occur in a real situation whereby the graphics are redrawn to reflect those changes.

Calculations can be also tested against any standard subject textbook to compare the results.

Interactive Technology when used in the classroom can motivate passive students by encouraging their active participation where STEM subjects are ideally suited to Mobile Interactive Technology.

Students are more likely to be comfortable with technology they understand i.e. their phone and can interact with, often preferring 'Learning-by-Doing' over traditional pencil and paper methods.

Full colour graphics that are redrawn for every input change will make the learning experience more enjoyable and effective as it encourages experimentation of real world situations as almost any practical values are accepted.

Students who struggle to be fully engaged in normal classroom activity can often achieve the unexpected once sat in front of a digital screen where they can learn without the embarrassment of full class exposure.

Mobile Interactive Technology can bring any STEM textbook to life by inserting printed values from the book into their mobile device and comparing the results.

Colourful visual presentation assists the learning process as students will more likely remember, thereby increasing their personal confidence as they believe they are learning more as a result. Knowing the content is on their phone encourages them to dip-in in a spare moment more than open a traditional textbook.

Conclusion: Students will spend more time engaged with the Mobile Interactive Technology than with a traditional textbook.
For each topic group students can TEST THEIR UNDERSTANDING by considering an open question whereby their ease of answering will provide an indication of personal progress.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

An enhanced eBook published in full colour. Now including extensive interactive content enabling exploration by inserting any values that would occur in a real situation whereby the graphics are redrawn to reflect those changes.

Calculations can be also tested against any standard subject textbook to compare the results.

Interactive Technology when used in the classroom can motivate passive students by encouraging their active participation where STEM subjects are ideally suited to Mobile Interactive Technology.

Students are more likely to be comfortable with technology they understand i.e. their phone and can interact with, often preferring 'Learning-by-Doing' over traditional pencil and paper methods.

Full colour graphics that are redrawn for every input change will make the learning experience more enjoyable and effective as it encourages experimentation of real world situations as almost any practical values are accepted.

Students who struggle to be fully engaged in normal classroom activity can often achieve the unexpected once sat in front of a digital screen where they can learn without the embarrassment of full class exposure.

Mobile Interactive Technology can bring any STEM textbook to life by inserting printed values from the book into their mobile device and comparing the results.

Colourful visual presentation assists the learning process as students will more likely remember, thereby increasing their personal confidence as they believe they are learning more as a result. Knowing the content is on their phone encourages them to dip-in in a spare moment more than open a traditional textbook.

Conclusion: Students will spend more time engaged with the Mobile Interactive Technology than with a traditional textbook.
For each topic group students can TEST THEIR UNDERSTANDING by considering an open question whereby their ease of answering will provide an indication of personal progress.

More books from Clive W. Humphris

Cover of the book Computing Principles V11 by Clive W. Humphris
Cover of the book Electronics V11 Home Study by Clive W. Humphris
Cover of the book Employability Skills: Brush up your Mechanics by Clive W. Humphris
Cover of the book PIC® Micro V10 Home Study by Clive W. Humphris
Cover of the book GCSE Maths Teachers Pack V11 by Clive W. Humphris
Cover of the book Learn the PIC® Micro on your Smartphone by Clive W. Humphris
Cover of the book Mechanics Principles on your Mobile by Clive W. Humphris
Cover of the book Electronics, Mechanics, Maths and Computing V11 by Clive W. Humphris
Cover of the book Amateur Radio Electronics V11 Home Study by Clive W. Humphris
Cover of the book Learn Computer Science on your Smartphone by Clive W. Humphris
Cover of the book Employability Skills: Brush up Your Computing by Clive W. Humphris
Cover of the book Learn Digital and Microprocessor Techniques on your Smartphone by Clive W. Humphris
Cover of the book Electrical Principles Teachers Pack V11 by Clive W. Humphris
Cover of the book Mathematics V11 Home Study by Clive W. Humphris
Cover of the book Learn to Code in ASP.NET by Clive W. Humphris
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy