Playing War

Wargaming and U.S. Navy Preparations for World War II

Nonfiction, History, Military, Naval, United States, Americas, 20th Century
Cover of the book Playing War by John M. Lillard, Potomac Books
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: John M. Lillard ISBN: 9781612348254
Publisher: Potomac Books Publication: May 1, 2016
Imprint: Potomac Books Language: English
Author: John M. Lillard
ISBN: 9781612348254
Publisher: Potomac Books
Publication: May 1, 2016
Imprint: Potomac Books
Language: English

Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come.

Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency. 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come.

Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency. 

More books from Potomac Books

Cover of the book National Security Dilemmas by John M. Lillard
Cover of the book Soldiering by John M. Lillard
Cover of the book Horse Racing's Most Wanted™ by John M. Lillard
Cover of the book Warfare Welfare by John M. Lillard
Cover of the book Persian Dreams by John M. Lillard
Cover of the book Stealing Secrets, Telling Lies by John M. Lillard
Cover of the book Vampires' Most Wanted by John M. Lillard
Cover of the book Pull Up a Chair by John M. Lillard
Cover of the book Rubble by John M. Lillard
Cover of the book Flawed Diplomacy: The United Nations & the War on Terrorism by John M. Lillard
Cover of the book The Forgotten Soldier by John M. Lillard
Cover of the book Information Operations Matters by John M. Lillard
Cover of the book How China Sees the World by John M. Lillard
Cover of the book Megaquake by John M. Lillard
Cover of the book Country Music's Most Wanted™ by John M. Lillard
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy