Postmortems

Selected Essays Volume One

Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics, Internet
Cover of the book Postmortems by Raph Koster, Altered Tuning Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Raph Koster ISBN: 9780996793735
Publisher: Altered Tuning Press Publication: June 26, 2018
Imprint: Altered Tuning Press Language: English
Author: Raph Koster
ISBN: 9780996793735
Publisher: Altered Tuning Press
Publication: June 26, 2018
Imprint: Altered Tuning Press
Language: English

Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.

This first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.

These are the stories behind Ultima Online and Star Wars Galaxies, the story of the early art game Andean Bird and the story of the ambitious project Metaplace that aimed to build the Metaverse, including:

  • “A Story About a Tree,” the classic piece from MUD days about whether our online bonds are real.
  • “The Ultima Online Resource System,” a detailed design breakdown of the pioneering world simulation.
  • “A Jedi Saga,” the popular tale of how an impossible design dilemma broke a world.
  • “Influences,” a challenge to the game development community to pursue art.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.

This first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.

These are the stories behind Ultima Online and Star Wars Galaxies, the story of the early art game Andean Bird and the story of the ambitious project Metaplace that aimed to build the Metaverse, including:

More books from Internet

Cover of the book Developing Windows Store Apps with HTML5 and JavaScript by Raph Koster
Cover of the book Java Design Patterns by Raph Koster
Cover of the book Mobile Marketing For Beginners by Raph Koster
Cover of the book Ted Rubin on ROR #RonR by Raph Koster
Cover of the book Affiliate Marketing Made Easy by Raph Koster
Cover of the book Earning Through Crypto Currency Airdrops, Bounties, Cloud Mining and Investment Websites by Raph Koster
Cover of the book Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems by Raph Koster
Cover of the book ReactJS by Example - Building Modern Web Applications with React by Raph Koster
Cover of the book Amazon FBA: Top 13 Products That Will Help You Make an Income of Over $70,000 in One Year by Raph Koster
Cover of the book CodeNotes for ASP.NET by Raph Koster
Cover of the book How to Use Social Networks to Build a List by Raph Koster
Cover of the book Introduction to HTML by Raph Koster
Cover of the book Node.js High Performance by Raph Koster
Cover of the book Java and XML by Raph Koster
Cover of the book Article Domination Method by Raph Koster
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy