Pulp! Fantasy: Estia the Isle of Giants

Science Fiction & Fantasy, Fantasy, Epic Fantasy
Cover of the book Pulp! Fantasy: Estia the Isle of Giants by Brian Liberge, Brian Liberge
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Author: Brian Liberge ISBN: 9781301575770
Publisher: Brian Liberge Publication: April 12, 2013
Imprint: Smashwords Edition Language: English
Author: Brian Liberge
ISBN: 9781301575770
Publisher: Brian Liberge
Publication: April 12, 2013
Imprint: Smashwords Edition
Language: English

Pulp! Fantasy is the first line of products using the Pulp! RPG core rules engine. The core rules are exceptionally flexible and we’ll easily cover most genres. When showing it off to the world, we decided to use the most familiar for tabletop gamers.

Estia is a wild land filled with undiscovered creatures and hidden dangers. The given goal of this adventure is a simple one: acquire an artifact of the Old Ones for study. Players control powerful heroes from the very beginning, but death always lurks only a few bad rolls away. The players have the freedom to pursue their goals in any style they see fit: aggressive combat, silver-tongued diplomacy, or elaborate scheming. The Pulp! system supports these modes of play with ease, allowing you to switch from one of these tactics to another without stopping the scene to reference a separate set of rules.

Includes:

The Pulp! Core rules
Background on the Gamer Assembly's Shattered Seas World
Hooks for grabbing players
Instructions for Adventure Play and a Random Encounter mode using the Estia Card Deck
A preconstructed adventure "Remnants of the Old Gods"
A Bonus Bestiary

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Pulp! Fantasy is the first line of products using the Pulp! RPG core rules engine. The core rules are exceptionally flexible and we’ll easily cover most genres. When showing it off to the world, we decided to use the most familiar for tabletop gamers.

Estia is a wild land filled with undiscovered creatures and hidden dangers. The given goal of this adventure is a simple one: acquire an artifact of the Old Ones for study. Players control powerful heroes from the very beginning, but death always lurks only a few bad rolls away. The players have the freedom to pursue their goals in any style they see fit: aggressive combat, silver-tongued diplomacy, or elaborate scheming. The Pulp! system supports these modes of play with ease, allowing you to switch from one of these tactics to another without stopping the scene to reference a separate set of rules.

Includes:

The Pulp! Core rules
Background on the Gamer Assembly's Shattered Seas World
Hooks for grabbing players
Instructions for Adventure Play and a Random Encounter mode using the Estia Card Deck
A preconstructed adventure "Remnants of the Old Gods"
A Bonus Bestiary

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