Python

An Introduction to Programming

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Programming, Programming Languages
Cover of the book Python by James R. Parker, Mercury Learning & Information
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Author: James R. Parker ISBN: 9781944534752
Publisher: Mercury Learning & Information Publication: November 14, 2016
Imprint: Mercury Learning & Information Language: English
Author: James R. Parker
ISBN: 9781944534752
Publisher: Mercury Learning & Information
Publication: November 14, 2016
Imprint: Mercury Learning & Information
Language: English
This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation – material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

Features:

* Introduces programming concepts that use Python 3
* Includes many examples based on video game development
* 4-color throughout with game demos on the companion files
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation – material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

Features:

* Introduces programming concepts that use Python 3
* Includes many examples based on video game development
* 4-color throughout with game demos on the companion files

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