Releasing HTML5 Games for Windows 8

From the Web to Windows 8 with Ease

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Internet, Web Development, Programming
Cover of the book Releasing HTML5 Games for Windows 8 by Jesse Freeman, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jesse Freeman ISBN: 9781449360467
Publisher: O'Reilly Media Publication: November 4, 2013
Imprint: O'Reilly Media Language: English
Author: Jesse Freeman
ISBN: 9781449360467
Publisher: O'Reilly Media
Publication: November 4, 2013
Imprint: O'Reilly Media
Language: English

Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store.

Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease.

  • Learn which games and JavaScript libraries work best on Windows 8
  • Adjust artwork for different screen resolutions and Windows 8 features
  • Accommodate mouse, keyboard, touch, and other game controls
  • Optimize your game to run well on any Windows 8 device
  • Understand the steps for publishing your game to Windows Store
  • Explore fixed price, trial mode, ad support, and in-app purchase options
  • Use a web-first workflow to ensure your game runs on many other platforms
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store.

Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease.

More books from O'Reilly Media

Cover of the book Java Examples in a Nutshell by Jesse Freeman
Cover of the book RESTful Web Clients by Jesse Freeman
Cover of the book Enyo: Up and Running by Jesse Freeman
Cover of the book Developing BlackBerry Tablet Applications with Flex 4.5 by Jesse Freeman
Cover of the book ActionScript 3.0 Cookbook by Jesse Freeman
Cover of the book Bash Pocket Reference by Jesse Freeman
Cover of the book In Search of Certainty by Jesse Freeman
Cover of the book JavaScript & jQuery: The Missing Manual by Jesse Freeman
Cover of the book eCommerce in the Cloud by Jesse Freeman
Cover of the book Google Maps Hacks by Jesse Freeman
Cover of the book The Hardware Startup by Jesse Freeman
Cover of the book Beautiful Data by Jesse Freeman
Cover of the book Programming Google App Engine with Java by Jesse Freeman
Cover of the book Premiere Elements 8: The Missing Manual by Jesse Freeman
Cover of the book Fire Phone: Out of the Box by Jesse Freeman
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy