Robotics in Education

Current Research and Innovations

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Reference & Language, Education & Teaching, Higher Education, General Computing
Cover of the book Robotics in Education by , Springer International Publishing
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Author: ISBN: 9783030269456
Publisher: Springer International Publishing Publication: August 6, 2019
Imprint: Springer Language: English
Author:
ISBN: 9783030269456
Publisher: Springer International Publishing
Publication: August 6, 2019
Imprint: Springer
Language: English

This proceedings book gathers the latest achievements and trends in research and development in educational robotics from the 10th International Conference on Robotics in Education (RiE), held in Vienna, Austria, on April 10–12, 2019. It offers valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts and mathematics (STEAM) through the design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. It also discusses the introduction of technologies ranging from robotics platforms to programming environments and languages and presents extensive evaluations that highlight the impact of robotics on students’ interests and competence development. The approaches included cover the entire educative range, from the elementary school to the university level in both formal and informal settings.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This proceedings book gathers the latest achievements and trends in research and development in educational robotics from the 10th International Conference on Robotics in Education (RiE), held in Vienna, Austria, on April 10–12, 2019. It offers valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts and mathematics (STEAM) through the design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. It also discusses the introduction of technologies ranging from robotics platforms to programming environments and languages and presents extensive evaluations that highlight the impact of robotics on students’ interests and competence development. The approaches included cover the entire educative range, from the elementary school to the university level in both formal and informal settings.

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