Slay the Dragon

Writing Great Video Games

Nonfiction, Entertainment, Performing Arts, Film
Cover of the book Slay the Dragon by Robert Denton Bryant, Giglio, Michael Wiese Productions
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Author: Robert Denton Bryant, Giglio ISBN: 9781615932405
Publisher: Michael Wiese Productions Publication: September 1, 2015
Imprint: Michael Wiese Productions Language: English
Author: Robert Denton Bryant, Giglio
ISBN: 9781615932405
Publisher: Michael Wiese Productions
Publication: September 1, 2015
Imprint: Michael Wiese Productions
Language: English

Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

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