Spatial Visualization and Professional Competence

The Development of Proficiency Among Digital Artists

Nonfiction, Computers, Application Software, Computer Graphics, Reference & Language, Education & Teaching, Teaching, Teaching Methods, General Computing
Cover of the book Spatial Visualization and Professional Competence by Andrew Paquette, Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Andrew Paquette ISBN: 9783319912899
Publisher: Springer International Publishing Publication: August 30, 2018
Imprint: Springer Language: English
Author: Andrew Paquette
ISBN: 9783319912899
Publisher: Springer International Publishing
Publication: August 30, 2018
Imprint: Springer
Language: English

The computer graphics (CG) industry is an attractive field for undergraduate students, but employers often find that graduates of CG art programmes are not proficient. The result is that many positions are left vacant, despite large numbers of job applicants. This book investigates how student CG artists develop proficiency. The subject is important to the rapidly growing number of educators in this sector, employers of graduates, and students who intend to develop proficiency for the purpose of obtaining employment. Educators will see why teaching software-oriented knowledge to students does not lead to proficiency, but that the development of problem-solving and visualisation skills do.

This book follows a narrow focus, as students develop proficiency in a cognitively challenging task known as ‘NURBS modelling’. This task was chosen due to an observed relationship between students who succeeded in the task, and students who successfully obtained employment after graduation. In the study this is based on, readers will be shown that knowledge-based explanations for the development of proficiency do not adequately account for proficiency or expertise in this field, where visualisation has been observed to develop suddenly rather than over an extended period of time. This is an unusual but not unique observation. Other studies have shown rapid development of proficiency and expertise in certain professions, such as among telegraph operators, composers and chess players. Based on these observations, the book argues that threshold concepts play a key role in the development of expertise among CG artists.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The computer graphics (CG) industry is an attractive field for undergraduate students, but employers often find that graduates of CG art programmes are not proficient. The result is that many positions are left vacant, despite large numbers of job applicants. This book investigates how student CG artists develop proficiency. The subject is important to the rapidly growing number of educators in this sector, employers of graduates, and students who intend to develop proficiency for the purpose of obtaining employment. Educators will see why teaching software-oriented knowledge to students does not lead to proficiency, but that the development of problem-solving and visualisation skills do.

This book follows a narrow focus, as students develop proficiency in a cognitively challenging task known as ‘NURBS modelling’. This task was chosen due to an observed relationship between students who succeeded in the task, and students who successfully obtained employment after graduation. In the study this is based on, readers will be shown that knowledge-based explanations for the development of proficiency do not adequately account for proficiency or expertise in this field, where visualisation has been observed to develop suddenly rather than over an extended period of time. This is an unusual but not unique observation. Other studies have shown rapid development of proficiency and expertise in certain professions, such as among telegraph operators, composers and chess players. Based on these observations, the book argues that threshold concepts play a key role in the development of expertise among CG artists.

More books from Springer International Publishing

Cover of the book Food Roofs of Rio de Janeiro by Andrew Paquette
Cover of the book Global Economic Uncertainties and Exchange Rate Shocks by Andrew Paquette
Cover of the book STEM and Social Justice: Teaching and Learning in Diverse Settings by Andrew Paquette
Cover of the book Quantum-Dot-Based Semiconductor Optical Amplifiers for O-Band Optical Communication by Andrew Paquette
Cover of the book Lost Circulation and Wellbore Strengthening by Andrew Paquette
Cover of the book Tropical Hemato-Oncology by Andrew Paquette
Cover of the book Achieving Sustainable E-Government in Pacific Island States by Andrew Paquette
Cover of the book Dependence Logic by Andrew Paquette
Cover of the book The Rationality and Justification of Legislation by Andrew Paquette
Cover of the book The Economics of the Global Environment by Andrew Paquette
Cover of the book Business Resilience System (BRS): Driven Through Boolean, Fuzzy Logics and Cloud Computation by Andrew Paquette
Cover of the book British Terrorist Novels of the 1970s by Andrew Paquette
Cover of the book Advanced Materials by Andrew Paquette
Cover of the book Preventing the Proliferation of WMDs by Andrew Paquette
Cover of the book Sea Floor Exploration by Andrew Paquette
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy