Storytelling for Virtual Reality

Methods and Principles for Crafting Immersive Narratives

Nonfiction, Entertainment, Film, Screenwriting, Performing Arts
Cover of the book Storytelling for Virtual Reality by John Bucher, Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: John Bucher ISBN: 9781351809245
Publisher: Taylor and Francis Publication: July 6, 2017
Imprint: Routledge Language: English
Author: John Bucher
ISBN: 9781351809245
Publisher: Taylor and Francis
Publication: July 6, 2017
Imprint: Routledge
Language: English

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including  industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including  industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

More books from Taylor and Francis

Cover of the book God and the Multiverse by John Bucher
Cover of the book The Chinese Communist Party and China's Capitalist Revolution by John Bucher
Cover of the book The Routledge International Handbook on Narrative and Life History by John Bucher
Cover of the book Improper Modernism by John Bucher
Cover of the book Routledge Philosophy GuideBook to Wittgenstein and the Tractatus by John Bucher
Cover of the book Counseling and Family Therapy with Latino Populations by John Bucher
Cover of the book A Unified Theory of Information Design by John Bucher
Cover of the book Validation in Language Assessment by John Bucher
Cover of the book Deciphering Culture by John Bucher
Cover of the book Reinventing Community by John Bucher
Cover of the book The Human Hand by John Bucher
Cover of the book Understanding Federalism and Federation by John Bucher
Cover of the book Maritime Security in Southeast Asia by John Bucher
Cover of the book European Union by John Bucher
Cover of the book Aphrodite by John Bucher
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy