Author: | Cecil Costa | ISBN: | 9781785283741 |
Publisher: | Packt Publishing | Publication: | October 27, 2015 |
Imprint: | Packt Publishing | Language: | English |
Author: | Cecil Costa |
ISBN: | 9781785283741 |
Publisher: | Packt Publishing |
Publication: | October 27, 2015 |
Imprint: | Packt Publishing |
Language: | English |
Sharpen your skills in Swift by designing and deploying seven fully functional applications
If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed.
In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices.
We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit.
By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.
Sharpen your skills in Swift by designing and deploying seven fully functional applications
If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed.
In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices.
We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit.
By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications.
This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.