The Adventures of Dwarfgiants

Serpent of the Sulphur Sea

Kids, Fiction, Fantasy and Magic, Teen, Fiction - YA, Fantasy
Cover of the book The Adventures of Dwarfgiants by Steven Jacklin, Tellwell Talent
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Author: Steven Jacklin ISBN: 9781773026251
Publisher: Tellwell Talent Publication: March 30, 2017
Imprint: Tellwell Talent Language: English
Author: Steven Jacklin
ISBN: 9781773026251
Publisher: Tellwell Talent
Publication: March 30, 2017
Imprint: Tellwell Talent
Language: English

Driven from Kamistra – their island home – the Dwarfgiants flee across the Sulphur Sea. With little food and water they find sanctuary in the remains of a castle ruin on the mysterious island of Helborin. What they don’t know is that the ancient structure holds a sinister past – one that is about to repeat itself. If the Dwarfgiants are to survive, Addi, a young Dwarfgiant, must be found. Missing in the Dark Wood, he unwittingly holds the secret that would save them from the evil Raslatombs and the serpent of the Sulphur Sea. A search party of three young Dwarfgiants is dispatched into the Dark Wood. With each member vying for a prestigious position in the Circle, they must, in so little time, bring Addi back. In doing so, they need to display courage and resourcefulness when confronted with strange beings and savage creatures. If successful, they would also find that Addi was not alone. It was, after all, a young Zenta female, full of secrets and mystic moonstones that had got him lost in the first place.

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Driven from Kamistra – their island home – the Dwarfgiants flee across the Sulphur Sea. With little food and water they find sanctuary in the remains of a castle ruin on the mysterious island of Helborin. What they don’t know is that the ancient structure holds a sinister past – one that is about to repeat itself. If the Dwarfgiants are to survive, Addi, a young Dwarfgiant, must be found. Missing in the Dark Wood, he unwittingly holds the secret that would save them from the evil Raslatombs and the serpent of the Sulphur Sea. A search party of three young Dwarfgiants is dispatched into the Dark Wood. With each member vying for a prestigious position in the Circle, they must, in so little time, bring Addi back. In doing so, they need to display courage and resourcefulness when confronted with strange beings and savage creatures. If successful, they would also find that Addi was not alone. It was, after all, a young Zenta female, full of secrets and mystic moonstones that had got him lost in the first place.

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