Author: | John Bobek | ISBN: | 9781467857659 |
Publisher: | AuthorHouse | Publication: | December 12, 2007 |
Imprint: | AuthorHouse | Language: | English |
Author: | John Bobek |
ISBN: | 9781467857659 |
Publisher: | AuthorHouse |
Publication: | December 12, 2007 |
Imprint: | AuthorHouse |
Language: | English |
**Heres a Hobby for those who love:**toys, games, role playing, military history, action movies, science fiction, paintball, and having friends and family over.
This book has it all, from gladiatorial combat to space warfare. Test your skills and luck as you re-fight famous battles or explore the world of what ifs.
Heres your chance to be Alexander, Saladin, Cromwell, Washington, Napoleon, Nelson, Lee, Grant, Pershing, Rommel, Patton, Nimitz, or any of the great military leaders of history.
Lead a patrol in the Ardennes or in Afghanistan. Its paintball without the pain!
You can fly your Wildcat against a Zero, your Phantom against a Mig. See if you have what it takes to be a pirate in the Carribbean. Can you conquer a galaxy or master magic?
The rules contained in this book cover all this and more. They are easy to learn, fast to play, and contain background information for anyone whos not a historian. You can get started on any budget and with whatever space you have available.
Rediscover reading for fun!
Teaching History? There are sample history labs included. Have your class experience the past! Watch their interest and enthusiasm grow!
**Heres a Hobby for those who love:**toys, games, role playing, military history, action movies, science fiction, paintball, and having friends and family over.
This book has it all, from gladiatorial combat to space warfare. Test your skills and luck as you re-fight famous battles or explore the world of what ifs.
Heres your chance to be Alexander, Saladin, Cromwell, Washington, Napoleon, Nelson, Lee, Grant, Pershing, Rommel, Patton, Nimitz, or any of the great military leaders of history.
Lead a patrol in the Ardennes or in Afghanistan. Its paintball without the pain!
You can fly your Wildcat against a Zero, your Phantom against a Mig. See if you have what it takes to be a pirate in the Carribbean. Can you conquer a galaxy or master magic?
The rules contained in this book cover all this and more. They are easy to learn, fast to play, and contain background information for anyone whos not a historian. You can get started on any budget and with whatever space you have available.
Rediscover reading for fun!
Teaching History? There are sample history labs included. Have your class experience the past! Watch their interest and enthusiasm grow!