The Video Game Debate

Unravelling the Physical, Social, and Psychological Effects of Video Games

Nonfiction, Social & Cultural Studies, Social Science
Cover of the book The Video Game Debate by , Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781317567165
Publisher: Taylor and Francis Publication: August 27, 2015
Imprint: Routledge Language: English
Author:
ISBN: 9781317567165
Publisher: Taylor and Francis
Publication: August 27, 2015
Imprint: Routledge
Language: English

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.

More books from Taylor and Francis

Cover of the book Soft Power in Japan-China Relations by
Cover of the book Using Social Media Effectively in the Classroom by
Cover of the book Teaching Caribbean Poetry by
Cover of the book The Fantasy of Disability by
Cover of the book Housing Need and the Need for Housing by
Cover of the book The Pedagogy of Creativity by
Cover of the book Globalisation and Migration by
Cover of the book Angels of Desire by
Cover of the book Regional Economic Problems by
Cover of the book The Signifying Power of Pearl by
Cover of the book The Politics of Violence, Truth and Reconciliation in the Arab Middle East by
Cover of the book Ceramics Before Farming by
Cover of the book Artists in Offices by
Cover of the book Supporting Communication Disorders by
Cover of the book Corporate Responsibility Coalitions by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy