In Part Four of The Way of Things, the spirits of wind and rivers contribute their own abilities to aid the mysterious and apparently ageless Athro who is to steer events to the time of choosing. It is an event looked forward to and yet feared by all of Alvalard. Athro's task is complicated by having to care for two headstrong youngsters who have a talent for getting themselves into trouble. Also making his first appearance in the series, is this staff-twirling Lemna Minor. Supposedly driven insane by carrying a prophecy in his head, one wonders if he is as mad as he appears. So the time of choice arrives. Good in the form of the Guardian or Evil in the shape of the Darkness. If Good is to win, then someone must pay the Ultimate Price.
In Part Four of The Way of Things, the spirits of wind and rivers contribute their own abilities to aid the mysterious and apparently ageless Athro who is to steer events to the time of choosing. It is an event looked forward to and yet feared by all of Alvalard. Athro's task is complicated by having to care for two headstrong youngsters who have a talent for getting themselves into trouble. Also making his first appearance in the series, is this staff-twirling Lemna Minor. Supposedly driven insane by carrying a prophecy in his head, one wonders if he is as mad as he appears. So the time of choice arrives. Good in the form of the Guardian or Evil in the shape of the Darkness. If Good is to win, then someone must pay the Ultimate Price.