In the mid 21st Century the United States is a sleeping giant, lost in dreams of faded glory. But in one field we still reign supreme: entertainment, which in this future means computer simulations. That’s why it is in America that the final computer breakthrough is achieved, the simulation of genuine thinking, feeling personalities from history: Elizabeth I, Genghis Khan, Pizarro, Socrates, Moses and Joan of Arc. You can see them all in action, with and against each other, in a world they never made—but just might remake closer to their silicon hearts’ desire.
At the publisher's request, this title is sold without DRM (Digital Rights Management).
In the mid 21st Century the United States is a sleeping giant, lost in dreams of faded glory. But in one field we still reign supreme: entertainment, which in this future means computer simulations. That’s why it is in America that the final computer breakthrough is achieved, the simulation of genuine thinking, feeling personalities from history: Elizabeth I, Genghis Khan, Pizarro, Socrates, Moses and Joan of Arc. You can see them all in action, with and against each other, in a world they never made—but just might remake closer to their silicon hearts’ desire.
At the publisher's request, this title is sold without DRM (Digital Rights Management).