Transactions on Edutainment XI

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Reference & Language, Education & Teaching, Teaching, Computers & Technology
Cover of the book Transactions on Edutainment XI by , Springer Berlin Heidelberg
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783662482476
Publisher: Springer Berlin Heidelberg Publication: September 11, 2015
Imprint: Springer Language: English
Author:
ISBN: 9783662482476
Publisher: Springer Berlin Heidelberg
Publication: September 11, 2015
Imprint: Springer
Language: English

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

More books from Springer Berlin Heidelberg

Cover of the book „Wie bitte?“ - Kommunikation in Gesundheitsberufen by
Cover of the book Anwendungsbezogenes Projektmanagement by
Cover of the book Cervical Spine: Tricks and Traps by
Cover of the book Handbuch des Meeresnaturschutzrechts in der Nord- und Ostsee by
Cover of the book An Operator Semigroup in Mathematical Genetics by
Cover of the book Modeling and Managing Shallow Lake Eutrophication by
Cover of the book Histopathology of the Endometrium by
Cover of the book Mössbauer Spectroscopy and Transition Metal Chemistry by
Cover of the book Nichtorganische Schlafstörungen by
Cover of the book Design Thinking Research by
Cover of the book Solid State NMR by
Cover of the book Advances in Natural Polymers by
Cover of the book Studium Generale Quantenphysik by
Cover of the book Advanced Computational Approaches to Biomedical Engineering by
Cover of the book Homöopathie - die Fakten [unverdünnt] by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy