Understanding Virtual Reality

Interface, Application, and Design

Nonfiction, Computers, Advanced Computing, Virtual Reality, General Computing
Cover of the book Understanding Virtual Reality by William R. Sherman, Alan B. Craig, Elsevier Science
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: William R. Sherman, Alan B. Craig ISBN: 9780080520094
Publisher: Elsevier Science Publication: September 10, 2002
Imprint: Morgan Kaufmann Language: English
Author: William R. Sherman, Alan B. Craig
ISBN: 9780080520094
Publisher: Elsevier Science
Publication: September 10, 2002
Imprint: Morgan Kaufmann
Language: English

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.

By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.

* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.
* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.
* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.

By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.

* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.
* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.
* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system.

More books from Elsevier Science

Cover of the book Lees' Loss Prevention in the Process Industries by William R. Sherman, Alan B. Craig
Cover of the book Oxidative Stress and Neurodegenerative Disorders by William R. Sherman, Alan B. Craig
Cover of the book Psychology of Learning and Motivation by William R. Sherman, Alan B. Craig
Cover of the book Recent Progress in Hormone Research by William R. Sherman, Alan B. Craig
Cover of the book Breaking into Information Security by William R. Sherman, Alan B. Craig
Cover of the book Industrial Wireless Sensor Networks by William R. Sherman, Alan B. Craig
Cover of the book Psychophysiology of the Frontal Lobes by William R. Sherman, Alan B. Craig
Cover of the book Earthquakes and Coseismic Surface Faulting on the Iranian Plateau by William R. Sherman, Alan B. Craig
Cover of the book The Effect of Temperature and other Factors on Plastics and Elastomers by William R. Sherman, Alan B. Craig
Cover of the book Advances in Immunology by William R. Sherman, Alan B. Craig
Cover of the book Mastering Cloud Computing by William R. Sherman, Alan B. Craig
Cover of the book Advances in Genetics by William R. Sherman, Alan B. Craig
Cover of the book Reflection Seismology by William R. Sherman, Alan B. Craig
Cover of the book Role of Materials Science in Food Bioengineering by William R. Sherman, Alan B. Craig
Cover of the book Discrete Cosine and Sine Transforms by William R. Sherman, Alan B. Craig
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy