Video Games and Storytelling

Reading Games and Playing Books

Fiction & Literature, Literary Theory & Criticism, Children&, Nonfiction, Computers, General Computing, Social & Cultural Studies, Social Science
Cover of the book Video Games and Storytelling by Souvik Mukherjee, Palgrave Macmillan UK
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Author: Souvik Mukherjee ISBN: 9781137525055
Publisher: Palgrave Macmillan UK Publication: September 15, 2015
Imprint: Palgrave Macmillan Language: English
Author: Souvik Mukherjee
ISBN: 9781137525055
Publisher: Palgrave Macmillan UK
Publication: September 15, 2015
Imprint: Palgrave Macmillan
Language: English

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

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The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

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