Virtual Community Building and the Information Society

Current and Future Directions

Nonfiction, Computers, Advanced Computing, Virtual Reality, General Computing, Internet
Cover of the book Virtual Community Building and the Information Society by , IGI Global
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781466605770
Publisher: IGI Global Publication: August 31, 2011
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466605770
Publisher: IGI Global
Publication: August 31, 2011
Imprint: Information Science Reference
Language: English
Emergent technologies, including ambient intelligence and pervasive computing, promise a considerable advance in the way people use virtual communities, and new, innovative applications are making virtual communities more dynamic and usable than ever. Virtual Community Building and the Information Society: Current and Future Directions offers a holistic approach to virtual communities, providing relevant theoretical frameworks and presenting the latest empirical research on virtual technology, infrastructures, content modeling, knowledge modeling, content management, context awareness, mobility, security and trust. It also explores the social impact and applications of virtual communities, providing valuable insights for professionals, researchers, and managers in fields including information systems, computer science, knowledge management, software engineering, healthcare, business, information and communication sciences, education, and sociology who want to improve their understanding of the strategic role of virtual communities in the information society.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Emergent technologies, including ambient intelligence and pervasive computing, promise a considerable advance in the way people use virtual communities, and new, innovative applications are making virtual communities more dynamic and usable than ever. Virtual Community Building and the Information Society: Current and Future Directions offers a holistic approach to virtual communities, providing relevant theoretical frameworks and presenting the latest empirical research on virtual technology, infrastructures, content modeling, knowledge modeling, content management, context awareness, mobility, security and trust. It also explores the social impact and applications of virtual communities, providing valuable insights for professionals, researchers, and managers in fields including information systems, computer science, knowledge management, software engineering, healthcare, business, information and communication sciences, education, and sociology who want to improve their understanding of the strategic role of virtual communities in the information society.

More books from IGI Global

Cover of the book Assistive Technologies by
Cover of the book Developing Next-Generation Countermeasures for Homeland Security Threat Prevention by
Cover of the book Perspectives and Techniques for Improving Information Technology Project Management by
Cover of the book Accountancy and the Changing Landscape of Integrated Reporting by
Cover of the book Smart Marketing With the Internet of Things by
Cover of the book Enterprise Development in SMEs and Entrepreneurial Firms by
Cover of the book Handbook of Research on Citizen Engagement and Public Participation in the Era of New Media by
Cover of the book Strategic Human Capital Development and Management in Emerging Economies by
Cover of the book Security, Trust, and Regulatory Aspects of Cloud Computing in Business Environments by
Cover of the book Discoveries in Gaming and Computer-Mediated Simulations by
Cover of the book Innovative Applications of Knowledge Discovery and Information Resources Management by
Cover of the book Harnessing Social Media as a Knowledge Management Tool by
Cover of the book Dynamic Advancements in Teaching and Learning Based Technologies by
Cover of the book Technology and Young Children by
Cover of the book Designing Games for Ethics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy