WebGL: Up and Running

Building 3D Graphics for the Web

Nonfiction, Computers, Programming, Programming Languages, CGI, JavaScript, Perl, VBScript, Internet, Web Development
Cover of the book WebGL: Up and Running by Tony Parisi, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Tony Parisi ISBN: 9781449326517
Publisher: O'Reilly Media Publication: August 7, 2012
Imprint: O'Reilly Media Language: English
Author: Tony Parisi
ISBN: 9781449326517
Publisher: O'Reilly Media
Publication: August 7, 2012
Imprint: O'Reilly Media
Language: English

Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build a full 3D application with WebGL.

You don’t have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript—and have familiarity with JQuery and Ajax—this book will help you gain a working knowledge of WebGL through clear and simple examples.

  • Understand core 3D graphics concepts and how to implement them in WebGL
  • Create WebGL sample pages as you learn, and build a racing game application in the final chapter
  • Get to know the Three.js open source library in detail
  • Develop working knowledge of graphics rendering, texturing, animation, interaction, and behaviors
  • Seamlessly integrate 3D graphics with other content on the page
  • Learn the tools, file formats, and techniques for developing robust and secure applications in a production environment

"WebGL: Up and Running is an ideal introduction to the world of 3D programming on the web. It’s well-written, clear, and fun. I wish it had been around when I started learning!"

—Giles Thomas, LearningWebGL.com

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build a full 3D application with WebGL.

You don’t have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript—and have familiarity with JQuery and Ajax—this book will help you gain a working knowledge of WebGL through clear and simple examples.

"WebGL: Up and Running is an ideal introduction to the world of 3D programming on the web. It’s well-written, clear, and fun. I wish it had been around when I started learning!"

—Giles Thomas, LearningWebGL.com

More books from O'Reilly Media

Cover of the book Programming the iPhone User Experience by Tony Parisi
Cover of the book RaphaelJS by Tony Parisi
Cover of the book JavaScript: The Definitive Guide by Tony Parisi
Cover of the book WordPress: The Missing Manual by Tony Parisi
Cover of the book Building Microservices by Tony Parisi
Cover of the book Web Database Applications with PHP and MySQL by Tony Parisi
Cover of the book Making Embedded Systems by Tony Parisi
Cover of the book Raspberry Pi Cookbook by Tony Parisi
Cover of the book Building Maintainable Software, Java Edition by Tony Parisi
Cover of the book Getting Started with Roo by Tony Parisi
Cover of the book Elasticsearch: The Definitive Guide by Tony Parisi
Cover of the book Design Leadership by Tony Parisi
Cover of the book ActionScript Developer's Guide to Robotlegs by Tony Parisi
Cover of the book Natural Language Annotation for Machine Learning by Tony Parisi
Cover of the book Social Network Analysis for Startups by Tony Parisi
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy