Author: | Randal Doering | ISBN: | 9781465759351 |
Publisher: | Randal Doering | Publication: | February 15, 2012 |
Imprint: | Smashwords Edition | Language: | English |
Author: | Randal Doering |
ISBN: | 9781465759351 |
Publisher: | Randal Doering |
Publication: | February 15, 2012 |
Imprint: | Smashwords Edition |
Language: | English |
Zahid's Tale is set in a fantastical Middle Eastern milieu and follows the adventures of the wizard Zahid Irsinmantal as he leaves his wife behind and travels to the fabled Isle of Dreams, seeking power. To some the Isle of Dreams is a legend, to others it is a death trap that has many entrances but no exits. Zahid is promised advanced training by a council of master wizards if he and his friends travel to the Isle, map its secrets, and report back what they find. His hopes hang on a few barely-credible reports of wizards who have gone to the Isle and returned from it, though they never said what they found there. So he agrees to go and explore the Isle and then return with its secrets.
Travelling with Zahid are two old friends, a healer and another wizard, both of whom are harboring ugly secrets that threaten their journey. Zahid must plumb these secrets and help his friends find resolution for the miseries that afflict them while keeping the expedition to the Isle of Dreams on track and keeping them all in one piece. The novel follows the progress of these three as they travel to the Isle, having adventures along the way, and as they reach the Isle and explore.
They find the Isle of Dreams is a testing ground for wizards, built by unknown makers, where they are attacked again and again. Whether they can survive the Isle's tests and discover who is testing them is the mystery that drives the story and keeps the characters moving anxiously forward.
The novel is 105,000 words in length.
Zahid's Tale is set in a fantastical Middle Eastern milieu and follows the adventures of the wizard Zahid Irsinmantal as he leaves his wife behind and travels to the fabled Isle of Dreams, seeking power. To some the Isle of Dreams is a legend, to others it is a death trap that has many entrances but no exits. Zahid is promised advanced training by a council of master wizards if he and his friends travel to the Isle, map its secrets, and report back what they find. His hopes hang on a few barely-credible reports of wizards who have gone to the Isle and returned from it, though they never said what they found there. So he agrees to go and explore the Isle and then return with its secrets.
Travelling with Zahid are two old friends, a healer and another wizard, both of whom are harboring ugly secrets that threaten their journey. Zahid must plumb these secrets and help his friends find resolution for the miseries that afflict them while keeping the expedition to the Isle of Dreams on track and keeping them all in one piece. The novel follows the progress of these three as they travel to the Isle, having adventures along the way, and as they reach the Isle and explore.
They find the Isle of Dreams is a testing ground for wizards, built by unknown makers, where they are attacked again and again. Whether they can survive the Isle's tests and discover who is testing them is the mystery that drives the story and keeps the characters moving anxiously forward.
The novel is 105,000 words in length.