AndEngine for Android Game Development Cookbook

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Programming
Cover of the book AndEngine for Android Game Development Cookbook by Jayme Schroeder, Brian Jamison Broyles, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jayme Schroeder, Brian Jamison Broyles ISBN: 9781849518994
Publisher: Packt Publishing Publication: January 14, 2013
Imprint: Packt Publishing Language: English
Author: Jayme Schroeder, Brian Jamison Broyles
ISBN: 9781849518994
Publisher: Packt Publishing
Publication: January 14, 2013
Imprint: Packt Publishing
Language: English

A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.

More books from Packt Publishing

Cover of the book Big Data Visualization by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Mastering Dart by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Flash Facebook Cookbook by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Instant OpenLayers Starter by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Programming Microsoft Dynamicså¨ NAV 2013 by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Creating E-Learning Games with Unity by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Instant Raspberry Pi Gaming by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Dependency Injection with AngularJS by Jayme Schroeder, Brian Jamison Broyles
Cover of the book JavaScript : Object-Oriented Programming by Jayme Schroeder, Brian Jamison Broyles
Cover of the book HoloLens Beginner's Guide by Jayme Schroeder, Brian Jamison Broyles
Cover of the book iOS 10 Programming for Beginners by Jayme Schroeder, Brian Jamison Broyles
Cover of the book The Microsoft Outlook Ideas Book by Jayme Schroeder, Brian Jamison Broyles
Cover of the book WildFly Cookbook by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Tabular Modeling with SQL Server 2016 Analysis Services Cookbook by Jayme Schroeder, Brian Jamison Broyles
Cover of the book Learning Xero by Jayme Schroeder, Brian Jamison Broyles
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy