Crowdgaming: The Role of Crowdsourcing in the Video Games Industry

Nonfiction, Computers, Internet, Electronic Commerce, Business & Finance, Entrepreneurship & Small Business, Entrepreneurship, Marketing & Sales
Big bigCover of Crowdgaming: The Role of Crowdsourcing in the Video Games Industry

More books from Marketing & Sales

bigCover of the book Información y atención al visitante. UF0082 by
bigCover of the book The Cheat's Guide To E-books by
bigCover of the book La scienza dell'avvenire by
bigCover of the book Markendising by
bigCover of the book Introduction to Sport Marketing by
bigCover of the book The Social Media Side Door: How to Bypass the Gatekeepers to Gain Greater Access and Influence by
bigCover of the book Handling Employee Complaints: Human Resources Tools and Techniques by
bigCover of the book Curso Básico De Visual Merchandising by
bigCover of the book Social Media Analytics: Effective Tools for Building, Interpreting, and Using Metrics by
bigCover of the book AIDS and Business by
bigCover of the book How to deal with negative electronic Word-of-Mouth? by
bigCover of the book Affiliate Marketing Success-Step By Step Guide to Make 1000% ROI Using Dirt Cheap or Free Traffic Sources and Top Converting Affiliate Products by
bigCover of the book List Building for New Marketers by
bigCover of the book Conquering Creative Thinking by
bigCover of the book Der neue Online-Handel by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy