Interdisciplinary Design of Game-based Learning Platforms

A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Teaching Methods
Big bigCover of Interdisciplinary Design of Game-based Learning Platforms

More books from Springer International Publishing

bigCover of the book Systems Thinking and Moral Imagination by
bigCover of the book 8th International Symposium on High-Temperature Metallurgical Processing by
bigCover of the book Research and Development in Intelligent Systems XXXII by
bigCover of the book Modest Nonconceptualism by
bigCover of the book Archaeological Heritage in a Modern Urban Landscape by
bigCover of the book Arts-based Methods and Organizational Learning by
bigCover of the book Ecology and Conservation of Mountaintop grasslands in Brazil by
bigCover of the book PRIMA 2017: Principles and Practice of Multi-Agent Systems by
bigCover of the book Heidegger and the Lived Experience of Being a University Educator by
bigCover of the book Governing Sourcing Relationships. A Collection of Studies at the Country, Sector and Firm Level by
bigCover of the book Lattices of Dielectric Resonators by
bigCover of the book Multiplicative Ideal Theory and Factorization Theory by
bigCover of the book Paraconsistent Logic: Consistency, Contradiction and Negation by
bigCover of the book New Frontiers in Oil and Gas Exploration by
bigCover of the book Smart Planning: Sustainability and Mobility in the Age of Change by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy