Practical Augmented Reality

A Guide to the Technologies, Applications, and Human Factors for AR and VR

Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics
Big bigCover of Practical Augmented Reality

More books from Pearson Education

bigCover of the book Digital Cinematography & Directing by
bigCover of the book Law Express: Human Rights by
bigCover of the book Introducing Microsoft SQL Server 2016 by
bigCover of the book Introduction to Design Patterns in C++ with Qt by
bigCover of the book Profiting from Technical Analysis and Candlestick Indicators by
bigCover of the book Unsaturated Zone Hydrology by
bigCover of the book Adobe InDesign CC Classroom in a Book (2014 release) by
bigCover of the book The Project Management Book by
bigCover of the book Level 3: Turn of the Screw by
bigCover of the book Programming and Automating Cisco Networks by
bigCover of the book Break From the Pack by
bigCover of the book Building Your I.T. Career by
bigCover of the book Absolute Beginner's Guide to WordPerfect X3 by
bigCover of the book Introduction to Adobe Creative Cloud by
bigCover of the book Cisco IP Telephony by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy