Computer Programming category: 1109 books

Cover of Tap, Move, Shake

Tap, Move, Shake

Turning Your Game Ideas into iPhone & iPad Apps

by Todd Moore
Language: English
Release Date: December 19, 2011

Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you’ll get a thorough introduction to Xcode and Objective-C, while learning how to implement game...
Cover of Handbook of Approximation Algorithms and Metaheuristics

Handbook of Approximation Algorithms and Metaheuristics

Methologies and Traditional Applications, Volume 1

by
Language: English
Release Date: May 15, 2018

Handbook of Approximation Algorithms and Metaheuristics, Second Edition reflects the tremendous growth in the field, over the past two decades. Through contributions from leading experts, this handbook provides a comprehensive introduction to the underlying theory and methodologies, as well as the...
Cover of Fault-Tolerant Search Algorithms

Fault-Tolerant Search Algorithms

Reliable Computation with Unreliable Information

by Ferdinando Cicalese
Language: English
Release Date: November 29, 2013

Why a book on fault-tolerant search algorithms? Searching is one of the fundamental problems in computer science. Time and again algorithmic and combinatorial issues originally studied in the context of search find application in the most diverse areas of computer science and discrete mathematics....
Cover of Context Aware Human-Robot and Human-Agent Interaction
by
Language: English
Release Date: September 25, 2015

This is the first book to describe how Autonomous Virtual Humans and Social Robots can interact with real people, be aware of the environment around them, and react to various situations. Researchers from around the world present the main techniques for tracking and analysing humans and their behaviour...
Cover of Handbook of Approximation Algorithms and Metaheuristics

Handbook of Approximation Algorithms and Metaheuristics

Contemporary and Emerging Applications, Volume 2

by
Language: English
Release Date: May 15, 2018

Handbook of Approximation Algorithms and Metaheuristics, Second Edition reflects the tremendous growth in the field, over the past two decades. Through contributions from leading experts, this handbook provides a comprehensive introduction to the underlying theory and methodologies, as well as the...
Cover of Curating the Digital

Curating the Digital

Space for Art and Interaction

by
Language: English
Release Date: June 1, 2016

This book combines work from curators, digital artists, human computer interaction researchers and computer scientists to examine the mutual benefits and challenges posed when working together to support digital art works in their many forms. In Curating the Digital we explore how we can work together...
Cover of Handbook of Augmented Reality
by
Language: English
Release Date: August 31, 2011

Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly....
Cover of Multimodal Usability
by Laila Dybkjær, Niels Ole Bernsen
Language: English
Release Date: October 3, 2009

This preface tells the story of how Multimodal Usability responds to a special challenge. Chapter 1 describes the goals and structure of this book. The idea of describing how to make multimodal computer systems usable arose in the European Network of Excellence SIMILAR – “Taskforce for cre- ing...
Cover of Models, Algorithms, Logics and Tools

Models, Algorithms, Logics and Tools

Essays Dedicated to Kim Guldstrand Larsen on the Occasion of His 60th Birthday

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Language: English
Release Date: August 17, 2017

This Festschrift is published in honor of Kim Guldstrand Larsen, one of the earliest precursors of computer science in Denmark, on the occasion of his 60th birthday. During the last three decades, Kim Guldstrand Larsen has given major contributions across a remarkably wide range of topics, including...
Cover of Frontiers of Human-Centered Computing, Online Communities and Virtual Environments
by
Language: English
Release Date: December 6, 2012

Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable...
Cover of The Social Life of Avatars

The Social Life of Avatars

Presence and Interaction in Shared Virtual Environments

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Language: English
Release Date: December 6, 2012

Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a...
Cover of Intelligent Computing Theories and Application

Intelligent Computing Theories and Application

14th International Conference, ICIC 2018, Wuhan, China, August 15-18, 2018, Proceedings, Part I

by
Language: English
Release Date: August 8, 2018

This two-volume set LNCS 10954 and LNCS 10955 constitutes - in conjunction with the volume LNAI 10956 - the refereed proceedings of the 14th International Conference on Intelligent Computing, ICIC 2018, held in Wuhan, China, in August 2018. The 275 full papers and 72 short papers of the three proceedings...
Cover of Fundamentals of Digital Logic and Microcontrollers
by M. Rafiquzzaman
Language: English
Release Date: November 6, 2014

Updated to reflect the latest advances in the field, the Sixth Edition of Fundamentals of Digital Logic and Microcontrollers further enhances its reputation as the most accessible introduction to the basic principles and tools required in the design of digital systems. Features updates and revision...
Cover of A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games
by Kim J.L. Nevelsteen
Language: English
Release Date: May 8, 2015

This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain of games that satisfy the criteria that they make use of virtual game elements. In the computer game industry, the use of a game engine to build games is common, but current game engines do not support...
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