C category: 374 books

Cover of Make: Bluetooth

Make: Bluetooth

Bluetooth LE Projects with Arduino, Raspberry Pi, and Smartphones

by Alasdair Allan, Don Coleman, Sandeep Mistry
Language: English
Release Date: December 2, 2015

This book is where your adventures with Bluetooth LE begin. You'll start your journey by getting familiar with your hardware options: Arduino, BLE modules, computers (including Raspberry Pi!), and mobile phones. From there, you'll write code and wire circuits to connect off-the-shelf sensors, and...
Cover of Unreal Engine Blueprints Visual Scripting Projects

Unreal Engine Blueprints Visual Scripting Projects

Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games

by Lauren S. Ferro
Language: English
Release Date: February 28, 2019

Design and Develop feature-rich professional 3D games using Visual Scripting System in Unreal Engine 4 Key Features Create exhilarating and interactive 3D games with Unreal Engine 4 Blueprints Take your game designs from inspiration to a fully playable game without writing a single line of code Learn...
Cover of Programming Neural Networks
by Christopher Bertram
Language: English
Release Date: August 9, 2014

Neural Networking has been with us for a long time, in "Artificial Intelligence" (Newell, Shaw, Simon, 1956). The Linked List is used in everything from Word Processing to database design, however: the problems now facing the users are memory leaks and compromises to security. Novel implementation of...
Cover of Hands-On Functional Programming in Rust

Hands-On Functional Programming in Rust

Build modular and reactive applications with functional programming techniques in Rust 2018

by Andrew Johnson
Language: English
Release Date: May 31, 2018

Explore the support Rust offers for creating functional applications in Rust. Learn about various design patterns, implementing concurrency, metaprogramming, and so on in the process Key Features Learn generics, organization, and design patterns in functional programming Modularize your applications...
Cover of Learning Unreal Engine Android Game Development
by Nitish Misra
Language: English
Release Date: June 30, 2015

Have you ever wanted to create games that will get users hooked to their phones? Unreal Engine 4, with all its tools and power, will help make your dreams come true! Designed to get you working with Unreal Engine 4 from the very first page, this book will quickly guide you through the basics in the...
Cover of Trends in Functional Programming 7
by
Language: English
Release Date: June 1, 2005

This is Volume 7 of Trends in Functional Programming (TFP). It contains a refereed selection of the papers that were presented at TFP 2006: the Seventh Symposium on Trends in Functional Programming. which took place in Nottingham, 19-21 April, 2006. TFP is an international forum for researchers from...
Cover of Professional Visual Studio 2017
by Bruce Johnson
Language: English
Release Date: October 18, 2017

Skip the basics and delve right into Visual Studio 2017 advanced features and tools Professional Visual Studio 2017 is the industry-favorite guide to getting the most out of Microsoft's primary programming technology. From touring the new UI to exploiting advanced functionality, this book is...
Cover of Learning OMNeT++
by Thomas Chamberlain
Language: English
Release Date: September 18, 2013

The book uses a concise and practical approach to take you through all the steps necessary to create, run, and analyze your own Network Simulations. This book is ideal for anyone wishing to quickly get to grips with Network Simulation whether you're an expert in networks or just a beginner. It is perfect...
Cover of Expert Delphi
by Pawel Glowacki
Language: English
Release Date: June 30, 2017

Become a developer superhero and build stunning cross-platform apps with DelphiAbout This BookA one-stop guide on Delphi to help you build cross-platform appsThis book covers important concepts such as the FireMonkey library, shows you how to interact with the Internet of Things, and enables you...
Cover of Unity AI Programming Essentials
by Curtis Bennett, Dan Violet Sagmiller
Language: English
Release Date: December 22, 2014

This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games.
Cover of SFML Essentials
by Milcho G. Milchev
Language: English
Release Date: February 20, 2015

If you are an enthusiast who is not new to the field of game development but want to exercise the countless features of SFML and build 2D games with minimal effort, this is the book for you.
Cover of Practical Game Design

Practical Game Design

Learn the art of game design through applicable skills and cutting-edge insights

by Ennio De Nucci, Adam Kramarzewski
Language: English
Release Date: April 19, 2018

Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a professional studio Ace the core principles and processes of level design, world building, and storytelling Design interactive characters...
Cover of Delphi Cookbook
by Daniele Teti
Language: English
Release Date: September 25, 2014

Intended to refresh the basics of Delphi as well as advance your knowledge to the next level, it is assumed you will know RAD studio and the Object Pascal language. However, if you are not an experienced RAD studio programmer this accessible guide will still develop those initial crucial skills.
Cover of Arduino MKRFOX1200 Development Workshop
by Agus Kurniawan
Language: English
Release Date: September 21, 2017

This book helps you to get started with Arduino MKRFOX1200 and utilizing Sigfox network to build IoT application. The following is highlight topics in this book: * Setting up Development Environment * Sketch Programming * Working with SPI * Working with I2C * Working with Internal RTC and Sleep Mode...
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