Graham Wright: 9 books

Book cover of Stop Hip Bursitis Pain: Greater Trochanteric, Iliopsoas and Ischial Bursitis
by Graham Wright, MPhil Ph.D.
Language: English
Release Date: May 2, 2018

Stop Hip Bursitis Pain provides you with all the tools and methods you will need to completely alleviate your Hip Bursitis pain and take back control of your life. The author, Graham Wright, MPhil Ph.D., gives you all the required background on Hip Bursitis, while placing the main emphasis...
Book cover of Return to the Brain of Eden

Return to the Brain of Eden

Restoring the Connection between Neurochemistry and Consciousness

by Tony Wright, Graham Gynn
Language: English
Release Date: May 14, 2014

An exploration of our fall from the pinnacle of human evolution 200,000 years ago and how we can begin our return • Explores recent neurological and psychological research on the brain and the role of plant biochemistry in human brain expansion • Explains how humanity’s prehistoric...
Book cover of Practical ES6
by Aurelio De Rosa, Kyle Pennell, Nilson Jacques
Language: English
Release Date: May 31, 2018

There's no doubt that the JavaScript ecosystem changes fast. Not only are new tools and frameworks introduced and developed at a rapid rate, the language itself has undergone big changes with the introduction of ES2015 (aka ES6). Understandably, many articles have been written complaining about how...
Book cover of Understanding Inequality

Understanding Inequality

The Intersection of Race/Ethnicity, Class, and Gender

by Barbara A. Arrighi, Judi Addelston, Derrick Bell
Language: English
Release Date: April 19, 2007

As the age of globalization and New Media unite disparate groups of people in new ways, the continual transformation and interconnections between ethnicity, class, and gender become increasingly complex. This reader, comprised of a diverse array of sources ranging from the New York Times to the journals...
Book cover of OpenGL SuperBible

OpenGL SuperBible

Comprehensive Tutorial and Reference

by Graham Sellers, Richard S Wright Jr., Nicholas Haemel
Language: English
Release Date: July 19, 2013

OpenGL® SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest...
Book cover of The Modern JavaScript Collection
by Aurelio De Rosa, Craig Buckler, Nilson Jacques
Language: English
Release Date: June 1, 2018

There's no doubt that the JavaScript ecosystem changes fast. Not only are new tools and frameworks introduced and developed at a rapid rate, the language itself has undergone big changes with the introduction of ES2015 (aka ES6) and further revisions. Understandably, many articles have been written...
Book cover of Primary Science: Knowledge and Understanding
by Mr Graham A Peacock, Debbie Wright, Mr Rob Johnsey
Language: English
Release Date: November 24, 2011

The essential subject knowledge text for primary science. Secure subject knowledge and understanding is the foundation of confident, creative and effective teaching. The 5th edition of this popular text has a number of new features including a new self assessment section and M level extension boxes to...
Book cover of Primary Science: Knowledge and Understanding
by Mr Graham A Peacock, Professor John Sharp, Mr Rob Johnsey
Language: English
Release Date: May 15, 2017

Now with online resources to support subject knowledge! Secure subject knowledge and understanding is the foundation of confident, creative and effective teaching. To help your students master this, the 8th edition of this established text now comes with a range of online resources available...
Book cover of OpenGL Superbible

OpenGL Superbible

Comprehensive Tutorial and Reference

by Graham Sellers, Richard S Wright Jr., Nicholas Haemel
Language: English
Release Date: July 20, 2015

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential,...
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy