Addison Wesley Professional imprint: 760 books

Multiplayer Game Programming

Architecting Networked Games

by Josh Glazer, Sanjay Madhav
Language: English
Release Date: November 20, 2015

The Practical Guide to Building Reliable Networked Multiplayer Games   Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect...

Unreal Engine VR Cookbook

Developing Virtual Reality with UE4

by Mitch McCaffrey
Language: English
Release Date: February 9, 2017

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.   “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion...

Learn More Python 3 the Hard Way

The Next Step for New Python Programmers

by Zed A. Shaw
Language: English
Release Date: September 1, 2017

Transform Your Ideas into High-Quality Python Code! Zed Shaw has perfected the world’s best system for becoming a truly effective Python 3.x developer. Follow it and you will succeed—just like the tens of millions of programmers he’s already taught. You bring the discipline, commitment,...

Introduction to Game Design, Prototyping, and Development

From Concept to Playable Game with Unity and C#

by Jeremy Gibson Bond
Language: English
Release Date: August 17, 2017

Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools—and that is exactly what this book provides. The first edition...

Enterprise Patterns and MDA

Building Better Software with Archetype Patterns and UML

by Jim Arlow, Ila Neustadt
Language: English
Release Date: December 22, 2003

Enterprise Patterns and MDA teaches you how to customize any archetype pattern–such as Customer, Product, and Order–to reflect the idiosyncrasies of your own business environment. Because all the patterns work harmoniously together and have clearly documented relationships to each other, you’ll...

Understanding Windows CardSpace

An Introduction to the Concepts and Challenges of Digital Identities

by Vittorio Bertocci, Garrett Serack, Caleb Baker
Language: English
Release Date: December 27, 2007

Wi>Understanding Windows CardSpaceis the first insider’s guide to Windows CardSpace and the broader topic of identity management for technical and business professionals. Drawing on the authors’ unparalleled experience earned by working with the CardSpace product team and by implementing state-of-the-art...

OpenACC for Programmers

Concepts and Strategies

by Sunita Chandrasekaran, Guido Juckeland
Language: English
Release Date: September 11, 2017

The Complete Guide to OpenACC for Massively Parallel Programming   Scientists and technical professionals can use OpenACC to leverage the immense power of modern GPUs without the complexity traditionally associated with programming them. OpenACC™ for Programmers is one of the first...

C++ Network Programming, Volume 2

Systematic Reuse with ACE and Frameworks

by Stephen D. Huston, Douglas Schmidt
Language: English
Release Date: October 29, 2002

Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware....

Mac OS X Internals

A Systems Approach

by Amit Singh
Language: English
Release Date: June 19, 2006

Mac OS X was released in March 2001, but many components, such as Mach and BSD, are considerably older. Understanding the design, implementation, and workings of Mac OS X requires examination of several technologies that differ in their age, origins, philosophies, and roles. Mac OS X Internals:...

Cloud Native Go

Building Web Applications and Microservices for the Cloud with Go and React

by Kevin Hoffman, Dan Nemeth
Language: English
Release Date: December 5, 2016

The Complete Guide to Building Cloud-Based Services Cloud Native Go shows developers how to build massive cloud applications that meet the insatiable demands of today’s customers, and will dynamically scale to handle virtually any volume of data, traffic, or users.   Kevin Hoffman and Dan...

CUDA for Engineers

An Introduction to High-Performance Parallel Computing

by Duane Storti, Mete Yurtoglu
Language: English
Release Date: November 2, 2015

CUDA for Engineers gives you direct, hands-on engagement with personal, high-performance parallel computing, enabling you to do computations on a gaming-level PC that would have required a supercomputer just a few years ago.   The authors introduce the essentials of CUDA C programming...

Transition Testing

Cornerstone of Database Agility (Short Cut)

by Max Guernsey III
Language: English
Release Date: April 30, 2009

This is the eBook version of the printed book. Transition Testing presents a practical solution framework for application developers working in a database environment. This short cut enables the reader to implement the latest in agile thinking into their day-to-day work. It is a resource that...

VPNs Illustrated

Tunnels, VPNs, and IPsec

by Jon C. Snader
Language: English
Release Date: January 9, 2015

Virtual private networks (VPNs) based on the Internet instead of the traditional leased lines offer organizations of all sizes the promise of a low-cost, secure electronic network. However, using the Internet to carry sensitive information can present serious privacy and security problems. By explaining...
by Andrew Conry-Murray, Vincent Weafer
Language: English
Release Date: October 28, 2005

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