Digital Games as History

How Videogames Represent the Past and Offer Access to Historical Practice

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games, Social & Cultural Studies, Social Science
Cover of the book Digital Games as History by Adam Chapman, Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Adam Chapman ISBN: 9781317553854
Publisher: Taylor and Francis Publication: May 5, 2016
Imprint: Routledge Language: English
Author: Adam Chapman
ISBN: 9781317553854
Publisher: Taylor and Francis
Publication: May 5, 2016
Imprint: Routledge
Language: English

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.

More books from Taylor and Francis

Cover of the book The Passenger Has Gone Digital and Mobile by Adam Chapman
Cover of the book The Reliability of the Cognitive Mechanism by Adam Chapman
Cover of the book The Uniting of Europe by Adam Chapman
Cover of the book Child Psychology in Retrospect and Prospect by Adam Chapman
Cover of the book Political and Religious Ideas in the Works of Arnold Schoenberg by Adam Chapman
Cover of the book Candid and Compassionate Feedback by Adam Chapman
Cover of the book Regional Development in the 1990s by Adam Chapman
Cover of the book Changing Worlds and the Ageing Subject by Adam Chapman
Cover of the book William Blake and the Cultures of Radical Christianity by Adam Chapman
Cover of the book The Routledge Companion to Performance Management and Control by Adam Chapman
Cover of the book Ferenczi’s Influence on Contemporary Psychoanalytic Traditions by Adam Chapman
Cover of the book Ownership Leadership and Transformation by Adam Chapman
Cover of the book Performing Digital by Adam Chapman
Cover of the book Reclaiming Representation by Adam Chapman
Cover of the book Rules of the Mind by Adam Chapman
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy