Games, Power and Democracies

Nonfiction, Social & Cultural Studies, Political Science, Government, Public Policy
Cover of the book Games, Power and Democracies by Gianluca Sgueo, Bocconi University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Gianluca Sgueo ISBN: 9788885486577
Publisher: Bocconi University Press Publication: July 27, 2018
Imprint: Bocconi University Press Language: English
Author: Gianluca Sgueo
ISBN: 9788885486577
Publisher: Bocconi University Press
Publication: July 27, 2018
Imprint: Bocconi University Press
Language: English

This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification—taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification—taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

More books from Public Policy

Cover of the book No Lost Causes by Gianluca Sgueo
Cover of the book Sustainability Management by Gianluca Sgueo
Cover of the book Summary of Gusher of Lies: The Dangerous Delusions of "Energy Independence" - Robert Bryce by Gianluca Sgueo
Cover of the book Health Policy in Britain by Gianluca Sgueo
Cover of the book Agriculture, Environment and Development by Gianluca Sgueo
Cover of the book Bureaucratic Ambition by Gianluca Sgueo
Cover of the book Engaging the Everyday by Gianluca Sgueo
Cover of the book Digital Cities by Gianluca Sgueo
Cover of the book Explaining News by Gianluca Sgueo
Cover of the book La cultura è come la marmellata by Gianluca Sgueo
Cover of the book Explaining Risk Analysis by Gianluca Sgueo
Cover of the book Alles nur eine Phase by Gianluca Sgueo
Cover of the book Global Warming: Is it Real? by Gianluca Sgueo
Cover of the book Boiling Point by Gianluca Sgueo
Cover of the book Scholars and Southern Californian Immigrants in Dialogue by Gianluca Sgueo
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy