Haptic Interaction with Deformable Objects

Modelling VR Systems for Textiles

Nonfiction, Science & Nature, Mathematics, Counting & Numeration, Science, Physics, Mechanics, Computers
Cover of the book Haptic Interaction with Deformable Objects by Guido Böttcher, Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Guido Böttcher ISBN: 9780857299352
Publisher: Springer London Publication: August 26, 2011
Imprint: Springer Language: English
Author: Guido Böttcher
ISBN: 9780857299352
Publisher: Springer London
Publication: August 26, 2011
Imprint: Springer
Language: English

The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work

More books from Springer London

Cover of the book Representation and Management of Narrative Information by Guido Böttcher
Cover of the book Breast Cancer by Guido Böttcher
Cover of the book Computer-Aided Design of User Interfaces VI by Guido Böttcher
Cover of the book Ultrastructure of the Small Intestinal Mucosa by Guido Böttcher
Cover of the book John Charnley by Guido Böttcher
Cover of the book Genitourinary Radiology: Male Genital Tract, Adrenal and Retroperitoneum by Guido Böttcher
Cover of the book Trichloroethylene: Toxicity and Health Risks by Guido Böttcher
Cover of the book Shared Encounters by Guido Böttcher
Cover of the book Atlas of Knee Arthroscopy by Guido Böttcher
Cover of the book Optimization Based Data Mining: Theory and Applications by Guido Böttcher
Cover of the book Atlas of Operative Maxillofacial Trauma Surgery by Guido Böttcher
Cover of the book Cancer and Pregnancy by Guido Böttcher
Cover of the book Practical Procedures in Orthopaedic Surgery by Guido Böttcher
Cover of the book Multidisciplinary Care of Urinary Incontinence by Guido Böttcher
Cover of the book Coping with IS/IT Risk Management by Guido Böttcher
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy