Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

Nonfiction, Computers, Internet, Web Development, Java, Programming, Programming Languages
Cover of the book Java in 24 Hours, Sams Teach Yourself (Covering Java 8) by Rogers Cadenhead, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Rogers Cadenhead ISBN: 9780133517798
Publisher: Pearson Education Publication: May 5, 2014
Imprint: Sams Publishing Language: English
Author: Rogers Cadenhead
ISBN: 9780133517798
Publisher: Pearson Education
Publication: May 5, 2014
Imprint: Sams Publishing
Language: English

Sams Teach Yourself Java in 24 Hours, Seventh Edition

Covers Java 8 and Android Development

In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up.

Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java.

Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

Learn how to…

  • Set up your Java programming environment
  • Write your first working program in just minutes
  • Control program decisions and behavior
  • Store and work with information
  • Build straightforward user interfaces
  • Create interactive web programs
  • Use threading to build more responsive programs
  • Read and write files and XML data
  • Master best practices for object-oriented programming
  • Create flexible, interoperable web services with JAX-WS
  • Use Java to create an Android app
  • Expand your skills with closures, the powerful new capability introduced in Java 8

Contents at a Glance

PART I: Getting Started

1 Becoming a Programmer

2 Writing Your First Program

3 Vacationing in Java

4 Understanding How Java Programs Work

PART II: Learning the Basics of Programming

5 Storing and Changing Information in a Program

6 Using Strings to Communicate

7 Using Conditional Tests to Make Decisions

8 Repeating an Action with Loops

PART III: Working with Information in New Ways

9 Storing Information with Arrays

10 Creating Your First Object

11 Describing What Your Object Is Like

12 Making the Most of Existing Objects

PART IV: Programming a Graphical User Interface

13 Building a Simple User Interface

14 Laying Out a User Interface

15 Responding to User Input

16 Building a Complex User Interface

PART V: Moving into Advanced Topics

17 Storing Objects in Data Structures

18 Handling Errors in a Program

19 Creating a Threaded Program

20 Using Inner Classes and Closures

21 Reading and Writing Files

22 Creating Web Services with JAX-WS

23 Creating Java2D Graphics

24 Writing Android Apps

Appendixes

A Using the NetBeans Integrated Development Environment

B Where to Go from Here: Java Resources

C This Book’s Website

D Setting Up an Android Development Environment

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Sams Teach Yourself Java in 24 Hours, Seventh Edition

Covers Java 8 and Android Development

In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming.

In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up.

Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java.

Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.

Learn how to…

Contents at a Glance

PART I: Getting Started

1 Becoming a Programmer

2 Writing Your First Program

3 Vacationing in Java

4 Understanding How Java Programs Work

PART II: Learning the Basics of Programming

5 Storing and Changing Information in a Program

6 Using Strings to Communicate

7 Using Conditional Tests to Make Decisions

8 Repeating an Action with Loops

PART III: Working with Information in New Ways

9 Storing Information with Arrays

10 Creating Your First Object

11 Describing What Your Object Is Like

12 Making the Most of Existing Objects

PART IV: Programming a Graphical User Interface

13 Building a Simple User Interface

14 Laying Out a User Interface

15 Responding to User Input

16 Building a Complex User Interface

PART V: Moving into Advanced Topics

17 Storing Objects in Data Structures

18 Handling Errors in a Program

19 Creating a Threaded Program

20 Using Inner Classes and Closures

21 Reading and Writing Files

22 Creating Web Services with JAX-WS

23 Creating Java2D Graphics

24 Writing Android Apps

Appendixes

A Using the NetBeans Integrated Development Environment

B Where to Go from Here: Java Resources

C This Book’s Website

D Setting Up an Android Development Environment

More books from Pearson Education

Cover of the book Level 2: The Importance of Being Earnest by Rogers Cadenhead
Cover of the book Microsoft Office Access 2003 in a Snap by Rogers Cadenhead
Cover of the book Microsoft Exchange Server 2010 Best Practices by Rogers Cadenhead
Cover of the book Oracle Solaris 11 System Virtualization Essentials by Rogers Cadenhead
Cover of the book Adobe Dreamweaver CC Classroom in a Book (2014 release) by Rogers Cadenhead
Cover of the book Windows Phone 7 for iPhone Developers by Rogers Cadenhead
Cover of the book Introduction to the Team Software Process(sm) by Rogers Cadenhead
Cover of the book Fantastic Minecraft Structural Designs, Farms, and Furnishings by Rogers Cadenhead
Cover of the book Photographer's Guide to the Digital Lifecycle by Rogers Cadenhead
Cover of the book My Photos for Mac by Rogers Cadenhead
Cover of the book IPSec Virtual Private Network Fundamentals by Rogers Cadenhead
Cover of the book The Secrets of Selling by Rogers Cadenhead
Cover of the book Programming with POSIX Threads by Rogers Cadenhead
Cover of the book Fundamentals of Vehicle Simulation Design by Rogers Cadenhead
Cover of the book The Rise of the State by Rogers Cadenhead
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy