Author: | Daniel Lelis Baggio, Shervin Emami, David Millan Escriva, Khvedchenia Ievgen, Jason Saragih, Roy Shilkrot | ISBN: | 9781786466563 |
Publisher: | Packt Publishing | Publication: | April 28, 2017 |
Imprint: | Packt Publishing | Language: | English |
Author: | Daniel Lelis Baggio, Shervin Emami, David Millan Escriva, Khvedchenia Ievgen, Jason Saragih, Roy Shilkrot |
ISBN: | 9781786466563 |
Publisher: | Packt Publishing |
Publication: | April 28, 2017 |
Imprint: | Packt Publishing |
Language: | English |
Practical Computer Vision Projects
This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.
As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what we can do with those self-driving cars, face recognition, and even augmented reality applications and games. This is all powered by Computer Vision.
This book will put you straight to work in creating powerful and unique computer vision applications. Each chapter is structured around a central project and deep dives into an important aspect of OpenCV such as facial recognition, image target tracking, making augmented reality applications, the 3D visualization framework, and machine learning. You'll learn how to make AI that can remember and use neural networks to help your applications learn.
By the end of the book, you will have created various working prototypes with the projects in the book and will be well versed with the new features of OpenCV3.
This book takes a project-based approach and helps you learn about the new features by putting them to work by implementing them in your own projects.
Practical Computer Vision Projects
This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.
As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what we can do with those self-driving cars, face recognition, and even augmented reality applications and games. This is all powered by Computer Vision.
This book will put you straight to work in creating powerful and unique computer vision applications. Each chapter is structured around a central project and deep dives into an important aspect of OpenCV such as facial recognition, image target tracking, making augmented reality applications, the 3D visualization framework, and machine learning. You'll learn how to make AI that can remember and use neural networks to help your applications learn.
By the end of the book, you will have created various working prototypes with the projects in the book and will be well versed with the new features of OpenCV3.
This book takes a project-based approach and helps you learn about the new features by putting them to work by implementing them in your own projects.