Maya 8 for Windows and Macintosh

Visual QuickStart Guide

Nonfiction, Computers
Cover of the book Maya 8 for Windows and Macintosh by Morgan Robinson, Nathaniel Stein, Pearson Education
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Author: Morgan Robinson, Nathaniel Stein ISBN: 9780132712507
Publisher: Pearson Education Publication: March 13, 2007
Imprint: Peachpit Press Language: English
Author: Morgan Robinson, Nathaniel Stein
ISBN: 9780132712507
Publisher: Pearson Education
Publication: March 13, 2007
Imprint: Peachpit Press
Language: English
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. 
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. 

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