Mobile Game Development with Unity

Build Once, Deploy Anywhere

Nonfiction, Computers, Macintosh, Entertainment & Games, Game Programming - Graphics, Programming
Cover of the book Mobile Game Development with Unity by Jonathon Manning, Paris Buttfield-Addison, O'Reilly Media
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Author: Jonathon Manning, Paris Buttfield-Addison ISBN: 9781491922361
Publisher: O'Reilly Media Publication: August 2, 2017
Imprint: O'Reilly Media Language: English
Author: Jonathon Manning, Paris Buttfield-Addison
ISBN: 9781491922361
Publisher: O'Reilly Media
Publication: August 2, 2017
Imprint: O'Reilly Media
Language: English

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.

Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you’re ready to get started.

  • Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems
  • Use 2D graphics and physics features to build a side-scrolling action game
  • Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models
  • Dive into Unity’s advanced features, such as precomputed lighting, shading, customizing the editor, and deployment
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.

Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you’re ready to get started.

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