Respawn

Gamers, Hackers, and Technogenic Life

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Social & Cultural Studies, Social Science
Cover of the book Respawn by Colin Milburn, Duke University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Colin Milburn ISBN: 9781478002789
Publisher: Duke University Press Publication: November 15, 2018
Imprint: Duke University Press Books Language: English
Author: Colin Milburn
ISBN: 9781478002789
Publisher: Duke University Press
Publication: November 15, 2018
Imprint: Duke University Press Books
Language: English

In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.

More books from Duke University Press

Cover of the book Mr. Justice Black and His Critics by Colin Milburn
Cover of the book Contemporary Carioca by Colin Milburn
Cover of the book Tropical Renditions by Colin Milburn
Cover of the book Storming the Reality Studio by Colin Milburn
Cover of the book This Land Is Ours Now by Colin Milburn
Cover of the book Present Tense by Colin Milburn
Cover of the book Reclaiming the Discarded by Colin Milburn
Cover of the book After Ethnos by Colin Milburn
Cover of the book Mama Africa by Colin Milburn
Cover of the book Money, Trains, and Guillotines by Colin Milburn
Cover of the book Photography on the Color Line by Colin Milburn
Cover of the book Unearthing Gender by Colin Milburn
Cover of the book Challenging U.S. Apartheid by Colin Milburn
Cover of the book Recording Culture by Colin Milburn
Cover of the book Crafting Gender by Colin Milburn
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy