Addison Wesley Professional imprint: 760 books

Model-Based Engineering with AADL

An Introduction to the SAE Architecture Analysis & Design Language

by Peter H. Feiler, David P. Gluch
Language: English
Release Date: September 25, 2012

Conventional build-then-test practices are making today’s embedded, software-reliant systems unaffordable to build. In response, more than thirty leading industrial organizations have joined SAE (formerly, the Society of Automotive Engineers) to define the SAE Architecture Analysis & Design...

Vulkan Programming Guide

The Official Guide to Learning Vulkan

by Graham Sellers, John Kessenich
Language: English
Release Date: November 7, 2016

The Definitive Vulkan™ Developer’s Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics   The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration...
by Grady Booch, Robert A. Maksimchuk, Michael W. Engle
Language: English
Release Date: April 30, 2007

Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented...

Computer Networking Problems and Solutions

An innovative approach to building resilient, modern networks

by Russ White, Ethan Banks
Language: English
Release Date: December 6, 2017

Master Modern Networking by Understanding and Solving Real Problems Computer Networking Problems and Solutions offers a new approach to understanding networking that not only illuminates current systems but prepares readers for whatever comes next. Its problem-solving approach reveals why modern...

Introduction to Programming in Java

An Interdisciplinary Approach

by Robert Sedgewick, Kevin Wayne
Language: English
Release Date: April 4, 2017

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Programming skills are indispensable in today’s world, not just for computer science students, but also for anyone in any scientific...
by Steve Cook, Gareth Jones, Stuart Kent
Language: English
Release Date: May 24, 2007

Domain-Specific Languages (DSLs)--languages geared to specific vertical or horizontal areas of interest--are generating growing excitement from software engineers and architects. DSLs bring new agility to the creation and evolution of software, allowing selected design aspects to be expressed in terms...
by Julian Gamble
Language: English
Release Date: October 9, 2015

“There’s something for everyone here. . . . You can pick up and read this book and build an industry-standard system in a weekend: It has everything you need to get started with a new project. I also found it helpful in reviewing the structure of existing projects.” —Timothy Pratley,...

Learning Cocos2D

A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk

by Rod Strougo, Ray Wenderlich
Language: English
Release Date: July 7, 2011

Build the Next Great iOS Game with Cocos2D!   Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or...

Learning OpenGL ES for iOS

A Hands-on Guide to Modern 3D Graphics Programming

by Erik Buck
Language: English
Release Date: July 31, 2012

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad   OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays...
by Jeff McAffer, Jean-Michel Lemieux, Chris Aniszczyk
Language: English
Release Date: May 12, 2010

The Definitive Guide to Eclipse Rich Client Development   In Eclipse Rich Client Platform, Second Edition, three Eclipse Rich Client Platform (RCP) project leaders show how to use Eclipse 3.5 (“Galileo”) to rapidly deliver cross-platform applications with rich, native-feel GUIs....

Learning iOS Game Programming

A Hands-On Guide to Building Your First iPhone Game

by Michael Daley
Language: English
Release Date: September 3, 2010

Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are...

Android Wireless Application Development

Barnes & Noble Special Edition

by Shane Conder, Lauren Darcey
Language: English
Release Date: December 16, 2010

Android™ Wireless Application Development  Second Edition   Lauren Darcey Shane Conder   Special Edition Includes Bonus CD   The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques!   This book delivers all the up-to-date information,...

Bulletproof Android

Practical Advice for Building Secure Apps

by Godfrey Nolan
Language: English
Release Date: November 18, 2014

Battle-Tested Best Practices for Securing Android Apps throughout the Development Lifecycle   Android’s immense popularity has made it today’s #1 target for attack: high-profile victims include eHarmony, Facebook, and Delta Airlines, just to name a few. Today, every Android app...

Learning Android Application Programming

A Hands-On Guide to Building Android Applications

by James Talbot, Justin McLean
Language: English
Release Date: December 20, 2013

Learning Android™ Application Programming will help you master modern Android programming by building a fully functional app from the ground up. Working with the Android 4.3 toolset, you’ll solve real-world problems faced by every Android developer and learn best practices for success with any...
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