O Reilly Media imprint: 1651 books

Learning Swift

Building Apps for macOS, iOS, and Beyond

by Jonathon Manning, Paris Buttfield-Addison, Tim Nugent
Language: English
Release Date: March 27, 2018

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to...
by J. Chris Anderson, Jan Lehnardt, Noah Slater
Language: English
Release Date: January 19, 2010

Three of CouchDB's creators show you how to use this document-oriented database as a standalone application framework or with high-volume, distributed applications. With its simple model for storing, processing, and accessing data, CouchDB is ideal for web applications that handle huge amounts of...

Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed
Language: English
Release Date: December 9, 2010

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers...

Developing Android Applications with Adobe AIR

An ActionScript Developer's Guide to Building Android Applications

by Véronique Brossier
Language: English
Release Date: April 22, 2011

Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting...

Programming iOS 12

Dive Deep into Views, View Controllers, and Frameworks

by Matt Neuburg
Language: English
Release Date: October 4, 2018

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features...

Graphics and Animation on iOS

A Beginner's Guide to Core Graphics and Core Animation

by Vandad Nahavandipoor
Language: English
Release Date: April 26, 2011

Jazz up your iPhone and iPad apps with some slick graphics and animation—and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how...

Canvas Pocket Reference

Scripted Graphics for HTML5

by David Flanagan
Language: English
Release Date: December 7, 2010

The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive,...

iPhone Open Application Development

Write Native Applications Using the Open Source Tool Chain

by Jonathan Zdziarski
Language: English
Release Date: October 14, 2008

"Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself."-- Josh Content, iPhone Developer Developers everywhere...

iPhone Game Development

Developing 2D & 3D games in Objective-C

by Paul Zirkle, Joe Hogue
Language: English
Release Date: January 25, 2010

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone...

Web Audio API

Advanced Sound for Games and Interactive Apps

by Boris Smus
Language: English
Release Date: March 11, 2013

Go beyond HTML5’s Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and...

Learning XNA 3.0

XNA 3.0 Game Development for the PC, Xbox 360, and Zune

by Aaron Reed
Language: English
Release Date: November 22, 2008

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game...

Building Web Applications with Erlang

Working with REST and Web Sockets on Yaws

by Zachary Kessin
Language: English
Release Date: June 5, 2012

Why choose Erlang for web applications? Discover the answer hands-on by building a simple web service with this book. If you’re an experienced web developer who knows basic Erlang, you’ll learn how to work with REST, dynamic content, web sockets, and concurrency through several examples. In the...

Real-Time Communication with WebRTC

Peer-to-Peer in the Browser

by Salvatore Loreto, Simon Pietro Romano
Language: English
Release Date: April 16, 2014

Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application,...

Java EE 7 Essentials

Enterprise Developer Handbook

by Arun Gupta
Language: English
Release Date: August 9, 2013

Get up to speed on the principal technologies in the Java Platform, Enterprise Edition 7, and learn how the latest version embraces HTML5, focuses on higher productivity, and provides functionality to meet enterprise demands. Written by Arun Gupta, a key member of the Java EE team, this book provides...
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